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The basic idea of the deck is to be able to remove everything, half or the deck has the ability to remove something. However, A lot of it is also able to kill your opponent. Ajani Unyielding and Nahiri, the Harbinger supply removal, card advantage, and game changing ultimates. Archangel Avacyn   can save your board, go to face, or wipe the board after a Walking Ballista uses all its counters. Walking Ballista does it all. Glorybringer is a walker killing monster, removal, and finisher. Gideon, Ally of Zendikar and Nissa, Voice of Zendikar give me the ability to go wide when we need to, as well as fuel a game swinging life total change with Fumigate. Some times the deck plays like super friends, some like tokens, some times like control, and some times like midrange. This deck is a Swiss Army knife of destruction and death.

Probably the biggest issue the deck has is mana, it has extreme color needs, often needing turn 3/4 , turn 4/5 or . Thanks to Attune with Aether, Servant of the Conduit, and Aether Hub it's not always an issue, but you will often have to fetch mana based on what's in your hand. I also find I have a lot of issues with Mardu, Heart of Kiran and Gideon, Ally of Zendikar are huge headaches as a lot of my ways of dealing with creatures is sorcery speed.

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Revision 3 See all

(7 years ago)

+2 Heart of Kiran main
-2 Thraben Inspector main
Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

13 - 3 Mythic Rares

22 - 7 Rares

12 - 3 Uncommons

4 - 2 Commons

Cards 60
Avg. CMC 2.89
Tokens Angel 4/4 W, Clue, Dragon 5/5 R, Emblem Gideon, Ally of Zendikar, Energy Reserve, Knight Ally 2/2 W, Plant 0/1 G
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