Sideboard

Creature (2)

Sorcery (2)

Enchantment (4)


The early game's plan is to kill anything the opponent play, so that by turn 5 you're able to drop big and cheap creatures with extra spells at the ready.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

18 - 7 Rares

16 - 5 Uncommons

11 - 3 Commons

Cards 60
Avg. CMC 3.41
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