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This is my attempt of a awaken control deck for competitive play.

Dont have jace or dig through time yet, but i have played it without them and did pretty well in FNM for the first time playing this deck and control based decks.

would like any updates on possible good cards or differences that i should consider for this deck

The main point to this deck is to control the board till you can have enough mana for your awaken control based spells.

initially you want to have a Jace, Vryn's Prodigy   in hand to start off with so you can get a turn 2 Jace, Vryn's Prodigy   to have a light blocker and early game card cycling and fuel for delve use for instance like murdurous cut and Dig Through Time.

Fathom feeders are fantastic for early game removal to stall out your opponent till you have the chance to control the board with your sorcery spells and instants and eventually awaken cost as your primary win con on these control spells.

not 100% sure but i may put in some Coastal Discovery 1 or 2 and maybe throw in a couple halimar tidecallers to have a sudo Snapcaster Mage setup.

I also have been playing around with the idea in my head of using Noyan Dar, Roil Shaper. Cant deceide if he would be a good adition to the deck or not

All +1 and comments or suggestions are appreciated

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 1 Mythic Rares

41 - 2 Rares

7 - 3 Uncommons

0 - 9 Commons

Cards 60
Avg. CMC 3.74
Tokens Emblem Gideon, Ally of Zendikar, Emblem Jace, Vryn's Prodigy, Emblem Ob Nixilis Reignited, Knight Ally 2/2 W
Folders standard brew
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