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Enchantment (2)


Jank Hive mind combo deck. The point is to cast spells that cause your opponents to lose and when it's your turn end the turn or just not lose

Please give me suggestions and pointers.

This deck isn't supposed to be amazing, but I'd like to make it a bit better.

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Comments

98% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

71 - 0 Rares

9 - 0 Uncommons

6 - 0 Commons

Cards 101
Avg. CMC 3.12
Tokens Copy Clone, Emblem Gideon of the Trials, Giant 4/4 R, Morph 2/2 C, Snake 1/1 G
Folders Other peapols things
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