First let me say adding an illegal Lord of Shatterskull Pass is amazing and will make your friends your enemies but absolutely worth it.

The horror show goes like this: By turn 3 you shoukd have what you need to start braining your opponents weaklings. I bring gnarled scarhide out for 1 as an opener and rely on searing blood to keep creatures off the board during turn 2 and 3. You should have a rageblood shaman, Ragemonger or Felhide Petrifier for turn 3 if there are no majir threats to bleednout with searing blood. Turn 4 is your choice of any creature in this deck Felhide Petrifier + Gnarled Scarhide will pretty much keep everything dead or any creature from attacking now that you have death touch on every creature From here on out. When opponents won't attack Anaba Shaman comes in handy for blowing them up, by turn 7 Lord of Shatterskull Pass can attack and deal 6 damage to every creature on the board effectively ending the game. If you play a legal version of this you usually win in turn 9. I don't have a Mogis but think he would be a real champ here with his brothers. Tons of fun for a creatue type that doesn't get much love. Don't you wish your daughter played with stuffed Minotaurs instead of teddy bears and baby dolls? Side board has the spiritbinder that I greatly enjoy with haste especially when people are excited about dragons and other juggernaut creatures. Skull cleavers if you want more Beef.

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Date added 9 years
Last updated 8 years
Key combos
Legality

This deck is Casual legal.

Rarity (main - side)

2 - 0 Mythic Rares

16 - 0 Rares

12 - 0 Uncommons

18 - 0 Commons

Cards 66
Avg. CMC 3.05
Tokens Minotaur 2/3 R
Folders Minotaurs
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