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This deck's goal is to provide a ton of draw. I want it to be relatively quick, but able to protect itself when it's going slow. The removal and golgari charms is designed to do that -- hopefully using the various cantrip enchantments and eidolon of blossoms to power through the deck, finding the removal when it is needed and the threats to close out the game.

I am going to experiment with the deck a bit later, but wanted to post the initial cut to tappedout.

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I think there might be too much draw, so I want to test -1 or 2 eidolon of blossoms (probably just 1) and +1 prophet of kruphix to help spend the extra cards.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

40 - 6 Rares

10 - 7 Uncommons

4 - 2 Commons

Cards 60
Avg. CMC 3.09
Tokens Beast 3/3 G, Bird 2/2 U, Sphinx 4/4 U
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