General Concept
Myr combo deck using a variety of synergies around Clock of Omens, Myr Turbine, Myr Galvanizer, and Kurkesh. Draw and ramp help assemble combos. While the deck can go infinite, there is also fundamental synergy with parts of the combo that can allow for bulk Myr generation and potential without having the full Exodia setup.
Infinte Myr 1: Myr Turbine, Clock of Omens, Myr Galvanizer, mana myr, any other myr.
Essentially, Myr Galvanizer can continually be activated to untap all Myrs, which are tapped two at a time to untap the Galvanizer to allow the process to repeat, as long as there is a single mana myr among them to continue paying the cost. With enough other myrs on the field they can also be used to untap the Myr Turbine, generating more myrs with each cycle and then achieving infinite myrs.
Notably, even without a mana myr it is possible to generate freakish amounts of myrs, spending one mana each loop on the Galvanizer activation, although it is very unlikely to reach 5 mana for the Turbine without a mana Myr.
Poorly formatted example of infinite combo:
Tap Turbine, generate a myr token.
Tap myr token and 1 other myr, untap Turbine.
Tap Turbine, generate a myr token.
You now have 3 myrs in addition to the mana myr and the Galvanizer.
Tap mana myr for 1 mana.
Tap Myr Galvaizer and spend the 1 mana, untapping the 3 myrs plus the mana myr.
Tap 2 myrs to untap Turbine.
Tap Turbine, generate a myr token.
Tap 2 myrs, untap Myr Galvanizer.
You now have 4 untapped myrs, enough to untap both the Turbine and the Galvanizer that is being fed by your 1 mana myr, repating the process to infinite and gaining myrs with each untap for the Turbine.
Other Random Options:
Bumbleflower's Sharepot. Destroy one thing, or maybe two. Puts out artifacts for general synergy.
Coastal Bulwark. Ok defense with some digging?
Treasure Vault. Artifact land that whose ramp can interact with Kurkesh.
Idol of Oblivion. Card draw tied to token generation. Combos with Turnbine, but probably a bit win more.
Hard evidence, gives a decent blocker with a Clue for U.
Treasure Map. Slow burn of scry followed by treasure tokens that can then draw.
Prismari Command. Flexible pick 2 card, but not cheap.