Selvala, Explored and Returned with tokens

Commander / EDH griffstick

SCORE: 241 | 189 COMMENTS | 34136 VIEWS | IN 82 FOLDERS


DeepDop says... #1

Also gotta love the good old darien and trostani combo hahahaha mixed with a dub season or any other token doubler its awesome

November 6, 2015 3:46 a.m.

griffstick says... #2

Not yet but Stasis Snare has. That card is great.

November 6, 2015 12:53 p.m.

griffstick says... #3

I like the exile enchantments cause it exiles. Almost always takes the commander back to the command zone and spells like Stasis Snare, Oblivion Ring, and Quarantine Field, say target pernament. That's huge cause the problem isn't always the creatures. Some times its the Beastmaster Ascension your opponent has. My friend plays Darksteel Forge + Platinum Emperion to stay alive for a very long time. you'll need these enchantments for those.I also have 2 gods in my deck and if the Stasis Snare sticks around it's added devotion.

November 6, 2015 1:01 p.m.

clayperce says... #4

Great deck, griffstick!
+1!

michael921, you may want to check this out for your Selvala brew ...

November 14, 2015 11:19 p.m.

griffstick says... #5

Thank you. No doubt about it, this deck preforms very well. Its by far my strongest deck

November 15, 2015 12:34 a.m. Edited.

griffstick says... #6

I did lots if testing and I like Vedalken Orrery better than Akroma's Memorial. I like it better for a couple of reasons,

1: it gets around counterspells,

2: its cmc is 4 vs 7.

3: Akroma's Memorial does grant evaision but i am going so wide i done really need it.

4: Akroma's Memorial does grant haste whitch is great but after i cast a token spell i dont have enough mana to cast another spell to go for the win like Triumph of the Hordes. Being able to cast my token spell before my turn is like haste except I get to untap all my lands again to cast another spell or activated Jazal Goldmane multiple times. This is the last and most important reason I like Vedalken Orrery over Akroma's Memorial.

November 29, 2015 1:42 p.m.

Cicjose says... #7

November 30, 2015 7:07 a.m.

clayperce says... #8

griffstick, I love Vedalken Orrery as well. But if you find yourself using it only on creatures, you might like Winding Canyons even better, since it doesn't take a spell slot.

November 30, 2015 7:22 a.m.

griffstick says... #9

Cicjose all of those token producers are to slow

November 30, 2015 1:06 p.m.

griffstick says... #10

clayperce, Good point I'll have to see with more testing.

November 30, 2015 1:08 p.m.

griffstick says... #11

I'm looking for suggestions for a better replacement not named Mana Reflection for Caged Sun.. Any ideas

January 4, 2016 10:58 a.m.

clayperce says... #12

griffstick,
Maybe Nature's Will (for second main phase) or Seedborn Muse (for opponents' turns)?

Or something like Citanul Hierophants + Quest for Renewal ?

January 4, 2016 11:45 a.m. Edited.

griffstick says... #13

What else do you got cause I'm looking for things that not just ramp mana but do other things as well for instance Caged Sun is aa much worse Mirari's Wake.

January 4, 2016 12:36 p.m.

clayperce says... #14

griffstick,
Hmm. Maybe Sword of Feast and Famine? Beyond that, I think I'm outta ideas ...

January 4, 2016 2:32 p.m.

fuzzyduck888 says... #15

What about Aura Shards?

February 20, 2016 10:55 a.m.

ENZU says... #17

Obviously you need the best card ever Sacred Mesa.

May 20, 2016 6:28 p.m.

Podma101 says... #18

-Eldrazi Monument gives massive benefits for tokens. Same with Akroma's Memorial

-Hour of Reckoning is a fantastic board wipe that should leave you with the advantage. March of Souls isn't as great, but you should get the most out of it.

-Doubling Season, Primal Vigor, and Parallel Lives for obvious reasons

-Odric, Master Tactician and Mycoloth can make a huge impact when they get into play.

-Geist-Honored Monk gets swoll in token decks

-Awakening Zone is just better than From Beyond for your purposes. Swap em

-Wayfaring Temple provides good utility and can be scary.

Now what to remove? The deck is so darn tight I'm not confident in these but I'll try. Dauntless Escort isn't too great. I see why he's there but I feel that he wouldn't always impact the board how you want. Eternal Witness is awesome and I feel awful for saying this one, but it usually shines in decks whereally you can flicker or return from a grave, so I going to say that something better could replace her. Again, not too confident on that one. Captain of the Watch is a cool card, but I see her better ability as being the buff to sodliers. How many do you actually get out to benefit from it? If it is a lot then ignore this one lol. I've always found Armada Wurm to be a bit underwhelming when it comes out and I think you could play something more impactful with that mana.

That's my best shot, hope something was helpful lol.

May 20, 2016 7:21 p.m.

griffstick says... #19

You know March of Souls I have thought about befor. There really isn't a card I haven't thought of befor. But March of Souls, the more I think about it the more I want to try it out. I mean how cool would it be if I had 10 or more creatures with Primal Vigor or Parallel Lives in play. Plus add a Vedalken Orrery. Cast March of Souls on my opponents end step. Get 20 or more tokens with flying, then drop a Beastmaster Ascension on my turn and swing for the kill. Or cast a Triumph of the Hordes. Good suggestion

As for Akroma's Memorial I've tried it befor and I didn't like it.. Vedalken Orrery was what I went with instead.

May 20, 2016 8:04 p.m. Edited.

ENZU says... #20

I think Heliod, God of the Sun is worth cutting. I like Jolrael, Empress of Beasts for boardwipe protection and out of nowhere wins.

May 20, 2016 9:35 p.m. Edited.

ENZU says... #21

Rampaging Baloths, Captain of the Watch, Symbiotic Wurm, & alhammaret's archive seem like the weakest cards in there and alternatives could be found.

I think there's a lot of death triggered token-makers. I suppose you Wrath the board and then win with all the resulting tokens? If so, then the death triggers are fine. Fecundity might be a good choice.

May 20, 2016 9:52 p.m.

griffstick says... #22

I'll put Symbiotic Wurm out or Hooded Hydra out a turn befor I cast something like Conqueror's Pledge or Increasing Devotion. That way one board wipe will not be enough.

May 20, 2016 10:08 p.m.

Deruvid says... #23

When looking at cutting token-making cards for others you have to ask yourself whether it's more important to get bigger tokens or more tokens. For instance, Rampaging Baloths makes great threats but you'll likely get only 1 per turn. For a little more mana Verdant Force will get you a smaller token on everyone's turn, not just your own. Is it worth it to make more smaller tokens or one bigger token? You have to make that call.

One card I might consider an upgrade to Armada Wurm is Essence of the Wild. Instead of one card getting you two 5/5s, instead ALL your token makers will make 6/6s. You just have to be sure you have the token-makers ready to go.

Captain of the Watch is nice for the vigilance effect, but ultimately the +1/+1 buff doesn't do a whole lot for your board of 1/1s. I would suggest changing it to Knight-Captain of Eos for the fog utility. You lose a bit of power but the defense provided by the activated ability is a real hamper for opponents.

Hour of Reckoning would benefit you more than a plain ol' Wrath of God.

While Eternal Witness is a green EDH staple, I always have to advocate for Praetor's Counsel because getting your whole yard back to hand is just devastating in the late-game and will ultimately buy you more advantage than an early Witness. Since the only slot I could see dedicated to recursion is the Witness, I guess the Counsel would have to go into this slot.

I was also looking at suggesting Ashnod's Altar and Skullclamp but Selvala already does a pretty good job in those areas so I figured it wasn't worth the card slots.

May 20, 2016 10:23 p.m.

griffstick says... #24

Ok i need to address the question about tokens.

I want to make lots of tokens big tokens are good too..

I want lots of tokens cause the things like Spear of Heliod scales very well when you have lots of tokens. All of a sudden you 10 1/1s are now doin 20 points of damage. But 1 10/10 just becomes a 11/11 and that's crap.

I also like the element of surprise like big splash token spells. Not the slow token generation stuff like "at the beginning of your upkeep" suff like Midsummer Revel, witch use to be in this deck but found it to be to slow.

Captain of the Watch is good cause it does what I want to do witch is put lots of creatures out at once and it's 4.. she also enables Elspeth to be much better. And Conqueror's Pledge to be great

May 20, 2016 11:07 p.m.

MagicalHacker says... #25

First, I have seen people get blown out with an end-of-turn destruction of an Oblivion Ring to get a creature that can attack right away, or even trigger right away (shudder Craterhoof Behemoth). So that's why I think you should definitely take out Stasis Snare, Oblivion Ring, and Quarantine Field. Additionally, Oblation is definitely outdone in the post-tuck world. Depending what you want more of, there are lots of great options at your fingertips. If you want specifically to deal with creatures, then you could enjoy utilizing Helm of Possession (this card is so amazing, especially since the ability messes up combat at instant speed), Lignify, and/or Darksteel Mutation. If artifacts and enchantments are the issue, Sundering Growth, Sundering Vitae, Gleeful Sabotage, Nullmage Shepherd, and/or Freyalise, Llanowar's Fury would be fantastic additions. If you want cards that can hit both, then you still have Angelic Purge and Beast Within as options.

Next, I noticed some token makers that are less than impressive, namely, Heliod, God of the Sun, Armada Wurm, and Crush of Wurms. Thankfully, there are lots of great options for cards that make tokens! Nomads' Assembly, Twilight Drover, and Fresh Meat would fit in quite nicely.

Now onto some of the cards I think this deck desperately needs. I know you know how important board wipes can be for commander, but you certainly can't afford to wipe your own field for one, so I'm going to suggest including Eldrazi Monument and Hour of Reckoning. Draw is vital to every deck, so please PLEASE play Skullclamp. Seriously, it's way too good to not play. Mentor of the Meek would also be pretty good I this deck for drawing cards too. Last but definitely not least, Collective Blessing usually acts like another Beastmaster Ascension, so you're missing out if you're not using it as well. So what five cards could you take out for these? Skittering Invasion puts 0 power onto the board, Spear of Heliod has two unipressive abilities on one unimpressive permanent, Akroma's Vengeance costs too much to also hurt your tokens AND your noncreatures, Vedalken Orrery doesn't actually protect or interact with your tokens, and Karametra, God of Harvests only triggers off less than 1/5 of your deck in a deck that makes lots of tokens, which don't add devotion.

I hope I was able to help even a little!

May 21, 2016 9:02 a.m.

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