I enjoy more traditional midrange strategies, and love playing gruul/naya. Im not terribly conscious of the "current meta" because i play exclusively paper, so its been a while.

But the idea is to be threatening at nearly every point in the game, AND make big plays really early. If there are better eays to do this please let me know.

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Date added 4 years
Last updated 4 years
Legality

This deck is not Standard legal.

Rarity (main - side)

9 - 0 Mythic Rares

28 - 0 Rares

3 - 0 Uncommons

6 - 0 Commons

Cards 63
Avg. CMC 3.70
Tokens On an Adventure
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