This is the tuned build for legacy burn I've arrived at after a lot of tweaking, though I'm sure it'll change with meta shifts. I've found
Exquisite Firecraft
to underperform, especially with
Grim Lavamancer
in the deck, so those 2 sideboard spots became
Searing Blood
3-4.
Flame Rift
is a flex spot, basically always first to come out. They're a great surprise in game 1 but very bad in the more grindy post-board games.
There are essentially 2 variants of burn, one with fetches (to feed lavamancer & enable
Searing Blaze
) and one without. If you're running with fetches, you'll use blaze where blood is used here.
Matchups:
Delver/Leovold control + value builds: 3
Flame Rift
& 1
Rift Bolt
out, 4
Pyrostatic Pillar
in, play around
Daze
Storm: 3
Flame Rift
+ 1
Rift Bolt
out, 4
Pyrostatic Pillar
in.
Miracles: 4
Pyrostatic Pillar
, 2
Exquisite Firecraft
in over flame rift & lava spike
Elves: 3
Flame Rift
& 3
Price of Progress
out, 4
Pyrostatic Pillar
& 2
Searing Blood
in (all burn spells become removal spells, go for the grindy kill with creatures & lavamancer value)
Death & Taxes/stoneblade: 3
Flame Rift
4
Price of Progress
out, 3
Sulfuric Vortex
2
Searing Blood
2
Exquisite Firecraft
in. Use removal on thalia & stoneforge before it can drop a
Batterskull
, drop vortex to prevent skull's life gain.
Reanimator: 3
Flame Rift
& 1
Rift Bolt
out, 4
Silent Gravestone
in. Mulligan down to a gravestone & hope for no exhume for long enough to win. You could also bring in pillars over rift bolts.
Merfolk: 3
Flame Rift
& 4
Price of Progress
out, 3
Sulfuric Vortex
& 2
Searing Blood
2
Exquisite Firecraft
in.
Shardless BUG: 3
Flame Rift
, 4
Lava Spike
, 1
Rift Bolt
out, 4
Pyrostatic Pillar
, 2
Searing Blood
, 2
Exquisite Firecraft
in. Kill leovold & DRS, otherwise race.
Show & tell/sneak decks: Bad matchup. 4 Pillar in, pure race.
Loam: good matchup. 3
Flame Rift
, 4
Lava Spike
out, 4
Pyrostatic Pillar
3
Silent Gravestone
in.
Lands: 3
Flame Rift
4
Rift Bolt
1
Lava Spike
out, 4
Pyrostatic Pillar
4
Silent Gravestone
in. Pillar/Eidolon make the
Punishing Fire
plan a net loss and Gravestone makes Life from the Loam useless. You can also bring in Sulfuric Vortex to 100% disable Punishing Fire depending on whether you want to race or grind it out. Use Price of Progress in response to
Crop Rotation
to get damage in before
Glacial Chasm
hits the board. Keep back instants to hit them during upkeep after they sac Chasm to defeat the lock.
Infect: 3
Flame Rift
, 3
Lava Spike
out, 4
Pyrostatic Pillar
2
Searing Blood
in. Kill creatures, play defensively, draw out the pump spells with blocks.
Burn mirror: 3
Flame Rift
1
Rift Bolt
out, 2
Searing Blood
2
Exquisite Firecraft
in. Save versatile spells to remove creatures.
Note: when running 4x black vise, pull 2x searing blood, 1x flame rift, 1x lavamancer