Sideboard


Maybeboard


Willbreaker fun. I guess the goal here is to survive long enough to gain board control by dropping the bomb. Not sure if it will hold up against mill or burn (sideboard should cover this). Might should splash red.

A bunch of low mana instants that target creatures that could be used to stave off my defeat long enough to get willbreaker out and start stealing critters. Not sure if I want the activated abilities doing it as they'll see the threat and know not to put down a creature instead of gambling, but the options is there. Although, if I had some visible threats out, they might just give up. Could rename deck "Why bother?"

I put the animist sword and some vehicles to keep things from getting stale. Hidden strings should really shine in this deck. Mana should not be a problem. Could use more dual lands, but I made this pretty quick. Flying will be really tough to beat if I can't get willbreaker out quickly. Again, sideboard. Also, trample. Sideboard.

Primary abilities: Indestructible, block many creatures, creature protection, target creatures

Secondary abilities: counter, tap / untap, unblockable

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Date added 7 years
Last updated 7 years
Legality

This deck is Casual legal.

Rarity (main - side)

18 - 8 Rares

16 - 19 Uncommons

10 - 16 Commons

Cards 60
Avg. CMC 2.33
Tokens Ape 3/3 G, Bird 2/2 U, Human Cleric 1/1 WB
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