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Standard Heroic Soldiers with Auras to buff them.

Quickest game so far ended turn three.

Turn 1: Mountain, Satyr Hoplite

Turn 2: Plains, Madcap Skills, swing for 5.

Turn 3: Land, hit the satyr with a Titan's Strength and double strike from Boros Charm. Swing 20.

Biggest problem that I've seen is consistently getting both R and W mana early. Shocklands and Scrylands will help with that, but until I can afford them fancy lands, I have to stick with Boros Guildgate

Suggestions

Updates Add

Playing this deck in its first FNM standard didn't go well. 2-4. Biggest issues I ran into were early creature control, mana flooding and mana being wrong color.

To address this, I boarded Hopeful Eidolon in favor of another Gods Willing and three Ajani's Presence to help. I also took out four basic lands and added two Temple of Triumph to help with mana presence. Boros Guildgate was just too slow for this type of deck so with the release of M15, I replaced them with four Battlefield Forge.

I also decided to add a more midgame presence in Anax and Cymede for the games that went longer than 5 turns that I had little answer for.

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is Modern legal.

Rarity (main - side)

14 - 0 Rares

8 - 3 Uncommons

26 - 12 Commons

Cards 60
Avg. CMC 1.52
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