OminousRex says... #3
ninjaq16 I love the suggestion of Cultivator's Caravan! I'll try it right away.
October 6, 2016 5:32 p.m.
I think that you lack instant speed removal. With all of the hasty creatures and vehicles running around, I think it would be beneficial for you to replace those radiant flames with Kozilek's Returns in the mainboard. You can always board in those radiant flames if you need that extra one damage. Otherwise, this seems like a pretty solid build, so +1.
And now for a shameless plug: Do you mind giving my deck a look?
American Superfriends --KALADESH UPDATES--
Standard*
SCORE: 9 | 12 COMMENTS | 2701 VIEWS | IN 6 FOLDERS
October 6, 2016 5:41 p.m.
OminousRex says... #5
primtj17 I tested with Kozilek's Return and there is just too much good stuff in standard that it doesn't hit right now. I think I'm going to put some artifact hate in the SB for vehicles though. I'll take a look at your deck :)
October 6, 2016 5:52 p.m.
Looks good to me. Just a little skeptic about the Nahiri's Wrath. Otherwise looks really good.
October 6, 2016 7:24 p.m.
I know everyone is running them, but Smuggler's Copter could fit your discard stuff. Though I see that you are missing drivers :P Nvm.
Collective Defiance seems to fit your deck themes pretty well and is flexible.
I haven't made any reanimator deck yet, so what should go in or out is hard for me point out. I like the idea and it does look really cool to play.
In Mardu good stuff, Sorin, Grim Nemesis and Thalia, Heretic Cathar are pretty nice. Though I'm not sure if they could fit the deck. So I'm just mentioning them.
October 6, 2016 7:32 p.m. Edited.
Aragon_Neotrix says... #8
Okay so personally I don't like Cataclysmic Gearhulk but in this deck I can understand why you would use it.
If you want advice though I'd suggest some Fabricate on the sideboard so you can take on decks focusing on big tough singular creatures with Servo tokens
Angel of Invention is always nice but Master of Marionettes works brilliantly with the Gearhulk theme
As I said maybe not a straight add in but I think it would be a nice sideboard
October 7, 2016 4:01 a.m.
The problem is that you're black / red and only have 2 Lightning Axe for instant speed removal. That doesn't make sense to me when you have so much good removal to pick from:
All of these would go into your deck. 4 Fiery Temper should be almost an auto-include with all the discard outlets you have. You would basically never have to cast it for 3CMC. Unlicensed disintegration is amazing in a deck like yours as well because of the artifacts you will have. Grasp is a staple of black decks. You gotta fix that side of things asap imo.
October 7, 2016 12:49 p.m.
OminousRex says... #10
Noctem, I used to have 2 Lightning Axe and 3 Fiery Temper in this deck for early removal, but after extensive play-testing I found that the Consulate Skygates are a much better way to deal with early game aggro. If I have to trade 1 for 1 removal against aggro then I will not get to my big plays at turn 4 and 5 with much breathing room. There is so much control of the board I have with my gearhulks at turn 4 and beyond that removal cards become irrelevant at that stage. Also, Nahiri will take care of annoying artifacts and Skygate stops Smuggler's Copter. Also, double black spells in a 3 color deck are very inconsistent early game.
October 7, 2016 1:53 p.m.
I've played against one very similar to this before and they ran 2 Linvala, the Preservers to great effect. Authority of the Consuls is also another great card against any deck using creatures and is at least worth a looksee. Mardu seems super strong right now with 3 different archetypes with all of them being super strong. Happy to see them doing well.
October 7, 2016 4:36 p.m.
This deck looks very fun, are you sure about consulate skygate though? Buying time in the early game is certainly important but it might be better to have a creature that trades for a threat than one that blocks for a bit then chumps.
October 8, 2016 7:29 p.m.
I've noticed that you can eventually eat your own Consulate Skygate with your Noxious Gearhulk to gain a nice amount of life in case you are facing aggresive burn/weenie decks.
October 8, 2016 7:47 p.m.
OminousRex says... #16
Bluesky22 - Skygate has been extremely successful against aggro decks. Specifically, against the very annoying Smuggler's Copter. I've tested with and without it and I guarantee it is better with. Trying to trade 1 for one against aggro is a losing strategy with this deck. Radiant flames comes in at T3 and Cataclysmic Gearhulk board wipe via Refurbish T4. Still, there is plenty of removal for more persistent threats. Try playtesting and you will see what I mean.
October 8, 2016 7:53 p.m.
if you turn 2 skygate and turn 3 radiant flames how did you get the gearhulk in the graveyard? :p
October 8, 2016 8:39 p.m.
OminousRex says... #18
Those are the control options that don't trade spells 1 for 1. You don't need to play them all in the same game :p. I forgot to add the Cultivator's Caravan to the SB. If you are not playing against aggro, replace the Skaygates with them. They provide some ramp and allow you to attack on the same turn you reanimate your Gearhulks.
October 8, 2016 8:48 p.m.
Inferno323 says... #19
I think this is pretty awesome, I'm even considering building it myself! One suggestion I have is Geier Reach Sanitarium as another looting outlet. It may be a little tough to squeeze in because it's a colorless source in a tricolor deck, but it could help out with pitching cards if you have a bad hand.
October 9, 2016 3:21 a.m.
Aragon_Neotrix says... #20
Still think you should add in a Marionette Master into the sideboard.
Also OminousRex would you be able to look at my new standard deck?
Servo Station
Standard*
1 VIEW
I don't play standard a lot but Kaladesh really got me into the format.
October 9, 2016 3:34 a.m.
Lost Legacy will make you tear your hair out you know. For some serious card wheeling you could consider Fateful Showdown and Chandra, Flamecaller. Also, to make the gearhulks really have an impact you could play a Panharmonicon.
October 9, 2016 12:42 p.m.
OminousRex says... #22
n4pesto - Yup, Lost Legacy has a tendency to rain on many deck's parades. It's slows the deck down if they hit the right card (Refurbish) but I've still won games whithout it. You can't brew a deck hating around a single SB card in Standard ;)
October 9, 2016 1:28 p.m.
There is a way to get around needing instant speed removal... The vehicles do work if there is no one to drive them, so as long as you remove at sorcery and use Authority of the Consuls they never get to crew. Also a simple Fragmentize takes care of any vehicle for much cheaper.
October 9, 2016 4 p.m.
GeminEyeEyeEye says... #24
Eerie Interlude... just saying... those ETB triggers are so real.
ninjaq16 says... #1
i suggest Cultivator's Caravan for those reanimate turn attacks as well as mana fixing. I also suggest some Metalwork Colossus in the deck since they pair with the red hulk as well being good reanimate targets
October 6, 2016 4:51 p.m.