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This is my running attempt to my 5-color Atogs work. Right now the game plan looks like: drop lands that generate green, abuse ramp spells to get access to all the colors I need. Feed the Atogs! Wincons are the hard part. Right now it looks like:

  1. Build a board big enough to pump Atogatog for a fatal swing or Fling
  2. Pump atogatog and sacrifice him to Jarad, Golgari Lich Lord
  3. Mycosynth Lattice + Vandalblast to ruin everyone else's day, clear the path for swinging in. Honestly feel a little guilty about even having it in the deck.
  4. Steamrolling with Overwhelming Stampede / Triumph of the Hordes, probably while sacrificing a good chunk of my permanents to atogs.
  5. Rancor + Auratog loop as mega-firebreathing to steamroll a single opponent.

All easily interruptible, but fun if I can pull it off. I would like to make it a little more reliable.

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Updates Add

I found out that Star City Games makes a Hedgehogahog playmat (see here ) and decided (1) I need it, and (2) I need to revamp this into a pure Atogatog deck. No more scarecrows! So out with them. When playing the deck previously, mana fixing was the single biggest issue, so I'm shifting the mana base green-ward and adding lots of efficient land-fetching ramp. More updates to come!

Comments

Date added 10 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

32 - 0 Rares

34 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.47
Tokens Myr 1/1 C
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