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This is an Inalla, Archmage Ritualist deck made for a strict tribal setting. All creature cards in the deck are either Wizards themselves, or mention Wizards directly in their text. It was built for a meta of all tribal decks, but should work perfectly well in a regular game as well, though a few cards might not see their full potential.

The deck generally operates as a value/shenanigans deck with control effects deriving from wizard ETBs, with combo win conditions built in. The deck can win quickly with the right luck, but is built such that it can also play out longer games (Or even choose not to win and keep playing) instead of rushing to the combo.

Winning combos include

Wanderwine Prophets

Ashnod's Altar + Bloodline Necromancer

Dualcaster Mage + Ghostly Flicker

Dualcaster Mage + Rite of Replication

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Casual

98% Competitive

Revision 4 See all

(6 years ago)

+1 Crosis's Charm maybe
+1 Cryptic Command *list* main
-1 Decree of Pain main
+1 Mimic Vat maybe
+1 Rhystic Study main
-1 Time Stretch maybe
Date added 7 years
Last updated 6 years
Splash colors BR
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

53 - 0 Rares

19 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 3.22
Tokens Bird 2/2 U, City's Blessing, Copy Clone, Emblem Dack Fayden, Human Wizard 1/1 U, Manifest 2/2 C, Morph 2/2 C
Folders My Decks for EDH
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