Sideboard


Esper Control using a Solar Flare shell

Removal Package 4x Path to Exile - Best removal spell in modern imo. 2x Fatal Push - Very good removal spell, downside is that it wont hit anything about CMC 4 ever. 1x Supreme Verdict - Board wipes are nice.

Counter Package
2x Countersquall - Solid Negate with burn attached to it, great for counter wars. 2x Cryptic Command - It's said when you can cast this card you cannot lose the game. 1x Mana Leak - Catch all Counter. 1x Spell Snare - Good 1 mana counter for pesky Snapcaster Mage's and Tarmogoyf's.

Hand Disruption 4x Inquisition of Kozilek - Very nice to disrupt combo/control. 3x Thoughtseize - Hits important things like Gifts Ungiven and Karn Liberated.

Threats 2x Celestial Colonnade - Best manland imo. 1x Elesh Norn, Grand Cenobite - Can be cheated out, can win the game on its own. 2x Geist of Saint Traft - I love the value this card gives if it sticks. 1x Iona, Shield of Emeria - Can be cheated out, can shut down mono-color. 4x Lingering Souls - Just solid board control. 3x Snapcaster Mage - Lets me reuse combo pieces and counters and such. 1x Sun Titan - Lets me revive geists and snappys for more value, it is cheated out.

"Cheat Cards" 2x Gifts Ungiven - Search for Unburial Rites and either Elesh Norn, Grand Cenobite,Iona, Shield of Emeria, or Sun Titan to get both in grave for better flashback cost of Rites. 2x Unburial Rites - Other part of the Solar Flare combo.

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Date added 6 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

9 - 2 Mythic Rares

22 - 7 Rares

21 - 2 Uncommons

1 - 4 Commons

Cards 60
Avg. CMC 2.68
Tokens Angel 4/4 W, Spirit 1/1 W
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