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Opinions welcomed.

Temur moon deck built with permission main rather than the bbe build. In my opinion and play testing I think these are the better ways to build a temur moon deck at present. You get to still have the grindy game against other fair decks with permission for the problems temur doesn't solve through other means.

Biggest thing I like with this deck over some of the other midrange decks available is the ability to play the controlling game with your permission spells rather than discard, or having bigger threats. But the deck turns the corner super fast and can close the game out with large creatures and burn spells.

This deck boasts a really good humans Matchup which is imo one of the best decks in modern right now.

Your plan is is simple look to slam a turn three bloodmoon against most decks then out value them on the ground from there. The hardest part of this deck is fetching the right lands in the early turns. In Matchups where goyf/tracker is an allstar getting that basic forest is almost more important than the Island as you only run one way to pay green with blood moon in play.

I will try and write more of a primer on sequencing of early turns in the coming days.

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Revision 5 See all

(6 years ago)

-1 Abrade side
+1 Feed the Clan side
+1 Huntmaster of the Fells  Flip main
-1 Surgical Extraction side
Top Ranked
  • Achieved #57 position overall 6 years ago
Date added 6 years
Last updated 6 years
Legality

This deck is Modern legal.

Rarity (main - side)

10 - 3 Mythic Rares

29 - 4 Rares

6 - 5 Uncommons

7 - 3 Commons

Cards 60
Avg. CMC 2.05
Tokens Clue, Emblem Jace, Vryn's Prodigy, Human 2/2 G, Wolf 2/2 G
Folders modern
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