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Locust God EDH

Commander / EDH

zggtf211


I build this from the Locust God Primer and have found it to work wonders in my playgroup. Im constantly winning and having a great time. There are a few issues with it in that I don't always get the lands I need and Nekusar decks. I figure that I should run a few less because I have no issue with wheeling if I don't have a land in hand. I don't run much for counter magic because of how explosive I can be. I have won multiple times on turn 7 from multiple wheels and gross Insect production. Any thoughts on how to overcome these would be appreciated.

Cards that I am thinking about cutting are Wheel of Fortune , Feldon of the Third Path , Dualcaster Mage , and Thousand-Year Storm

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Date added 6 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

39 - 0 Rares

16 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 3.69
Tokens Copy Clone, Elemental 3/1 R, Insect 1/1 UR, Myr 1/1 C, Myr 2/1 U
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