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Yes, I have a reason for Mardu.1. Red/White are the two most primary colors for Allies, at least from what I understand. 2. After a board wipe, March from the Tomb is an amazing way to get back board presence. 3. There are many efficent creature by themselves in this deck, as well as others that cause insane synergy (ex. Hero of Goma Fada).

The issues I can already tell is that there aren't many 2 drops, and the 3 drop area is a bit flooded. And yes, this deck is expensive cause I was trying to figure what would be the most competitive land set-up.

Gideon, Ally of Zendikar - Oh, this guy. This guy is a god in this deck, he triggers rally by himself, or with the 2/2s he spawns. And when you need to, pop him for +1/1 emblem, and play another one later.

Drana, Liberator of Malakir - She has so much strength in this deck, also one of the huge pluses running black. She is a 2/3 first strike flier for 3, which stat wise is fine, and bonus wise is great. Then, her +1/1 counter trigger is great because unless you rally first strike, she'll give your allies the counter first, then their combat goes.

March from the Tomb - You may ask why I like this card so much. I was considering green for Collected Company, but the curve is a bit too unreliable because of Gideon, Ally of Zendikar and etc. March from the Tomb will usually guarantee you two allies, with their rallies triggering respectably.

Anyways, to whoever read this, thank you. I would like any feedback to help improve this deck and possibly make it viable in competitive play.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 1 Mythic Rares

32 - 4 Rares

13 - 6 Uncommons

4 - 4 Commons

Cards 60
Avg. CMC 3.53
Tokens Emblem Gideon, Ally of Zendikar, Knight Ally 2/2 W, Warrior 1/1 W
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