Mono-Red Aggro In Amonkhet

Standard* foxboy1000

SCORE: 30 | 59 COMMENTS | 23129 VIEWS | IN 25 FOLDERS


Countermage says... #1

Looks nice, but I see you use 16 madness enablers and only 4 madness cards and it looks weird. I get they are useaful with Flameblade Adept, but wouldn't you prefer to run Shocks or Incendiary Flows instead?

I'm currently working on a B/R version of this deck, but maybe Monored will work too.

April 20, 2017 5:46 a.m.

foxboy1000 says... #2

Countermage Yeah I probably should. I'm looking to add some Abandon Reason's in the deck but can't find where they should go.

April 20, 2017 4:29 p.m.

Countermage says... #3

Personally I prefer Consuming Fervor or Invigorated Rampage better.

April 20, 2017 5:19 p.m.

Argy says... #4

The Tappedout algorithm is not working correctly for this deck.

It is always giving me three or more lands in my starting hand.

Just then it gave me six.

April 23, 2017 10:09 p.m.

foxboy1000 says... #5

Argeaux I don't know what is wrong with it. It typically gives me 2 and then I draw into the third.

April 23, 2017 10:43 p.m.

Argy says... #6

It doesn't work for my Amonkhet Minotaurs deck.

I have changed that deck many times, and the algorithm changes every time I do, even with exactly the same lands each time.

It's gotten to the point where I have thrown an off-colour land in, that I can choose to ignore.

Anyway, your deck plays well.

+1 from me

It beats mine Game 1 just about every time.

Game 2 I go full Control, kill all of your Creatures as soon as I can, then start my attacks in the late game.

If you get Hazoret the Fervent out in Game 2 it causes me problems, unless I get rid of it with Oblivion Strike, make the God unable to block by Exerting Ahn-Crop Crasher, or Trample damage over the top of the God.

April 24, 2017 11:05 a.m.

Argy says... #7

Would you have a problem with me linking to your deck in my Sideboard notes?

It might end up driving some extra traffic your way, but will also tell people how to Board against you.

April 24, 2017 2:29 p.m.

foxboy1000 says... #8

Argeaux Go for it. The more I have people boarding against me the better I'll get at deck building.

April 24, 2017 2:46 p.m.

Argy says... #9

Sweet.

Thanks for that.

April 24, 2017 2:56 p.m.

WeWhoSaidWhat says... #10

I think Invigorated Rampage would be better than Abandon Reason. Yes, Abandon has Madness, but Madness isn't the main focal point of the deck, imo.

I'm not sure how I feel about Combat Celebrant and Battlefield Scavenger. Exerting is great, but you wouldn't want to play Celebrant without a haste enabler, so Turn 4 at the earliest. Without Glorybringer or Celebrant, Scavenger really only triggers off himself and one other creature, and with no evasion or combat ability outside of a win more trigger, he doesn't really seem worth it to me. Even with Celebrant, you'd only really exert Celebrant to win, so the card draw isn't even necessary at that point. I think you could cut these guys for a couple more burn spells like Shock, Lightning Axe, and Magma Spray; some more discard outlets for Flameblade Adept like Tormenting Voice, Cathartic Reunion or more Prophetic Ravings; or some more Bloodrage Brawler.

Either way, I really like the deck.

April 25, 2017 5:45 p.m.

foxboy1000 says... #11

WeWhoSaidWhat, I thought about adding Invigorated Rampage over Abandon Reason, however first strike is more important than trample, since it is great protection.

Combat Celebrant Is just there for a win con. battlefield scavenger is there for Ahn-Crop Crasher. Plus he is a good creature on his own merit. 2/2 for 2 with an upside.

Thanks for enjoying the deck.

April 25, 2017 7:39 p.m.

Noctem says... #12

You have 14 discard outlets not counting Prophetic Ravings. I think you could take that out. If you're using it for the haste, best to have another red cartouche instead since stopping something from blocking is more relevant than another discard outlet that requires a creature + not getting attack at the same time as being a discard outlet or other benefit.

I would rather have Invigorated Rampage in the main if you want that kind of buff card instead of Abandon Reason. I see that you say it's great protection but frankly your deck isn't about protecting your creatures, it's about rushing down the opponent and getting damage through at all times. The only creatures in standard that have first strike will be stuff that you're going to burn out of play before attacking anyway. Thalia, Heretic Cathar for example. Being able to give a creature a big damage buff and trample over a chump blocker is more useful imo to your overall strategy.

It also enables my next point which is that with all of the targeted removal in this meta, including exile effects like Cast Out which will absolutely be everywhere, Fling should be part of your main deck so that you can have a response when they try to remove your buffed creature / Hazoret or whatever. Not a lot of them, like 1-2 so that you have that final damage reach out of nowhere. being able to flood the board early, then buff an unblocked attacker with +4 damage, deal combat damage and then fling it main 2 for 6-8 damage could be an easy turn 4 win.

I also think that Glorybringer should be in the main or at the very least the sideboard. I saw you had him in but took him out. I think you should reconsider.

I think you should run 20 lands at the bare minimum instead of 19. You're a discard deck for one, for 2 even mono white humans who have a curve that stops at 3-4 CMC run at least 20 lands and finally if you're going to run lands in the sideboard, make it a splash color / man land / both. For example mono white humans usually runs 4 Inspiring Vantage in the main and then 4 Needle Spires in the side for red splash. You could do the same for a color that would benefit your strat. But don't run 3 basics in the side, it just seems like such a waste imo.

April 27, 2017 10:07 a.m.

Spoosky says... #13

Harsh Mentor (Will Smith) ?

April 29, 2017 6:45 p.m.

Voltezk says... #14

I like the theme of mono red, but I dont think running 9 cards that require you to have creatures in an aggro deck that runs only 6 one drops is gonna work out. You also have a lot of discard effects and almost no madness effects, none of those being creatures. Cards like battlefield scavenger that exerts in an aggro deck seems pretty weak too, especially when you dont have madness effects. Just mindlessly discarding will only sort of be rewarded when you draw hazoret and thats at 4 mana. In my opinion if youre going the discard route, you need more madness cards. Also one or two burn deserts would be nice.

May 4, 2017 6:59 a.m.

foxboy1000 says... #15

Let me clarify something for anyone who needs me to. This deck is not a Madness deck. The reason it is discard centered, is so that I can get the benefit off of Flameblade Adept and Furyblade Vampire, and so that I can trigger Hazoret the Fervent quicker. I do run madness cards, because some of them are useful, but it is not the purpose of the deck.

May 7, 2017 1:21 a.m.

Noctem says... #16

A friend of mine built something similar and I think it could be useful to you. For example, his deck runs cards like Consuming Fervor and Built to Smash as pseudo Lightning Bolt effects. The top of his curve is technically Reckless Bushwhacker but he would basically never play it for 3CMC since he will always have a spell to cast first and then cast for surge cost. He runs a small vampire madness package in the form of 4 Falkenrath Gorger + 4 Insolent Neonate + Furyblade Vampire so that he can safely discard and then play them via the gorger anyway. It's not a bad trick to be honest. He tried using Hazoret the Fervent in the main but decided it was simply too high on the curve for what the deck seeks to achieve and most of the time, he wasn't hellbent because of cards like Bomat Courier. He can win as early as turn 3 and his deck does this pretty often. The opponent really needs to do something turn 1-2 because if they don't that's usually all he needs to win. I posted the deck list I'm pretty sure he's running in the main so you have a reference point.

Red Suicide

May 7, 2017 9:59 a.m.

rrrof711 says... #17

I really like this deck! I am sad to see that you have listened to naysayers and taken out Glorybringer which is a really good card in this type of deck especially due to the Ahn-crop crasher which is just great synergy! Also, did you know that magma spray and shock are both in standard right now? I know they don't synergize with the discard idea but they are great for dealing with annoying creatures either as one shots or as combat tricks and shock can push you over the 2 damage you need in case they use embalm cats.

May 8, 2017 1:27 a.m.

rrrof711 says... #18

Also, why are you not running any Trial of zeal to synergize with the cartouches at least in the sideboard....

May 8, 2017 1:28 a.m.

foxboy1000 says... #19

rrrof711, because Trial of Zeal is garbage. Also Glorybringer is really good. However I found that the cost is too high to run in a deck that runs low land, and often discards lands rather than play them, in order to win.

May 8, 2017 2:01 p.m. Edited.

Voltezk says... #20

Exactly my point. This deck is not a madness deck and only gets small benefits from some creatures for discarding. Discarding just for +1 power is essentially 2-for-1ing yourself, and that means youre looking to end the game early enough for that to not matter, when you have exert creatures and discarding your hand hoping for a turn 4 hazoret, which already isnt fast enough and thats assuming you draw her. Sounds counter intuitive.

Also why do you call glorybringer good when you call trial of zeal garbage? Glorybringer exert cant target players, only creatures/pw. Its good because it has removal, yet youre calling removal garbage. If you wanted a 4 power flying finisher you would use goldnight castigator. With that many cartouches, trial of zeal is a recurring removal in your hand thats not in your hand.

Speaking of which, you really should consider taking out a few cards that rely on you having a creature on board. Seems too many for it to be fast enough.

Combat celebrant would have been much better had it been a 3/2. It would be okay if it died from removal but in the current format it just dies too easily to ballista.

Insult to injury can be really good, but I wouldnt use 3 of them especially since its sorcery speed. This also relies on you having creatures btw.

May 9, 2017 12:40 a.m.

Argy says... #21

Voltezk I agree with most of what you said.

Glorybringer can't target Planeswalker with its Exert ability.

May 9, 2017 1:54 a.m.

How's your playtesting going with this deck? I love the idea but I usually burn out too soon, something I find frustrating with Red in general, what are your thoughts? Or advice?

May 28, 2017 7:05 p.m.

foxboy1000 says... #23

SpeedOfLightning I have found that most of the time the deck burns out after turn 6. However if you keep a good hand with, at least one; Cartouche of Zeal, Abandon Reason, Ahn-Crop Crasher, or Insult/Injury, you are able to deal with any relevant blockers early on, and kill them before this window closes. I find I'm using the turn 4 Combat Celebrant + Expedite combo more than I thought I would. I'm thinking about bumping up the number of Expedite's in exchange for one less Fling.

May 28, 2017 8:29 p.m.

Have you tried it at any FNM? One card I also found and loved for this Reckless Racer, have you considered him?

May 28, 2017 10:33 p.m.

foxboy1000 says... #25

SpeedOfLightning I like Reckless Racer for this deck, but he is 1 to many mana for my tastes, although he is definitely in my mind as a replacement for Battlefield Scavenger. I have taken it to 2 FNM's so far, and I find I'm winning about 70-75% of the time. The only problems I have had with it, in my local competitive scene so far, are Aetherworks Marvel decks, getting out an Ulamog really throws off this deck. I'm working on a way to counteract it, but the only thing I have been able to come up with so far is, using a Glorious End and forcing my way into a turn 4-5 win. I intend to take this deck to GP Vegas, and see how it does against the decks there, although I will only be able to play standard on the days I'm not in the tournament. Hopefully It does well against some of the ultra competitive decks that will be there.

May 29, 2017 12:28 a.m. Edited.

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