Maybeboard


I wanted to build a deck around an infinite life combo. The fact that it's an infinite combo that doesn't immediately win the game seems like it will annoy people who want fast games as well as people who dislike infinites. This tickles me. The fact that the combo is facilitated by slow creature-based tutors adds an extra level of jank.

A lot of the deck is random value stuff, trying to gain life.

The infinite: Outrider en-Kor + Task Force or Lightning Greaves + Task Force + Ayli, Eternal Pilgrim

Finishers: Sanguine Bond, Luminarch Ascension, Phyrexian Processor, Aetherflux Reservoir, Vizkopa Guildmage

Having played a couple games with the deck, it seemed like for whatever reason running a life gain strategy drew a lot of hate. Even with defensive stuff down like Ghostly Prison and No Mercy, people would still team up and attack through that stuff to try to keep me down. Despite the hate, the life gain and value engines in the deck are pretty robust.

Games tended to go long; even when I had a lead over my opponents, the deck seemed to have some issues closing games. Opponents complained about durdling.

Looking for more finishers and ideas about what to take out. Ways to more efficiently durdle would also be appreciated.

Trying to avoid cards that cost > $10.

Suggestions

Updates Add

Comments

97% Casual

Competitive

Date added 6 years
Last updated 6 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

38 - 0 Rares

15 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 3.08
Tokens Angel 4/4 W, Copy Clone, Demon X/X B, Knight 2/2 W w/ Vigilance, Minion X/X B, Phyrexian Horror X/X C, Snake 1/1 B, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Votes
Ignored suggestions
Shared with
Views