BW Control

Standard* ruben5000

SCORE: 5 | 28 COMMENTS | 4311 VIEWS | IN 7 FOLDERS


metalevolence says... #1

Not only is this deck awful, it's also confusing to look at because you added the night sides of the cards. Amazing job!

Lunarch inquisitors and all the equipment are just bad.

Topplegeist and 6 drops have no place in the same deck. Choose aggro, midrange or control. Right now this deck is trying to do all of them and as a result can't do any of them.

March 25, 2016 9:14 a.m.

ruben5000 says... #2

You are right. I am going to remove many of the higher cost control cards, as well as the Lunarch Inquisitors. I really like that new card Hanweir Militia Captain.

Thanks for the advice!

March 25, 2016 9:20 a.m.

ruben5000 says... #3

On a side note, I was only running 1-of Descend upon the Sinful because I wanted to see how it played, but it's not as good as I thought it was going to be.

March 25, 2016 9:22 a.m.

metalevolence says... #4

Here, look at this article, specificially the mono white aggro deck list near the beginning. That can give you a good starting point (or even blueprint tbh.)

March 25, 2016 9:28 a.m.

ruben5000 says... #5

That isn't really the deck I'm trying to build, but thanks anyway.

March 25, 2016 11:18 a.m.

Zerix says... #6

I feel like Avacyn and Hanweir Militia Captain have huge anti-synergy with one another. How do you deal with that?

March 26, 2016 1:42 a.m.

ruben5000 says... #7

Well, usually I am able to win very quickly if Avacyn flips. Unless the opponent has a flyer that is larger than a 3/3, it deals 9 damage instantly.

March 26, 2016 10:32 a.m.

ruben5000 says... #8

But the day side of Avacyn is the best part, because when I cast it it gives all my tokens indestructible. So actually it does have synergy with Hanweir Militia Captain.

March 26, 2016 10:34 a.m.

Ertl says... #9

Languish = gg. Think about answers for control decks like this one. SOI - Esper Super Friends

April 7, 2016 2:30 p.m. Edited.

ruben5000 says... #10

Hmm... Maybe Eerie Interlude?

April 7, 2016 5:07 p.m.

Boogiep0p says... #11

Try to get a sac effect in there, like Call the Bloodline. That could set up some easy plays. It could give you control of when avacyn flips, you can even flip her the turn she comes in, wiping the board while your creatures are still indestructible.

April 12, 2016 12:47 a.m.

Boogiep0p says... #12

woops, didnt realize that was a discard effect, instead of sac. There's plenty of sac options though, such as Vampiric Rites

April 12, 2016 12:52 a.m.

Eversor487 says... #13

I would highly recommend Evolving Wilds. Really helps trigger delirium early.

Also Dead Weight would be nice for the same reason.

April 27, 2016 4:20 p.m.

ruben5000 says... #14

I've been thinking about going to 24 lands, but I think I'll play Warped Landscape instead of Evolving Wilds so that I can sac it when I don't immediately need mana.

Dead Weight seems really good; I didn't think until now that it helped to enable delerium... I might swap it for a Reave Soul.

April 27, 2016 4:38 p.m.

pillarofcats says... #15

I suggest Read the Bones for dig and draw, Dead Weight for cheap early removal and adding to delirium, Evolving Wilds for mana fix and putting a land in your graveyard, Thraben Gargoyle  Flip or Hangarback Walker for enchantment/creature and early defenders, and Planar Outburst since it is cheaper and it synergizes well with Ever After rather than Descend upon the Sinful.

April 27, 2016 5 p.m.

ruben5000 says... #16

I think I am actually going to take out Ever After over another copy of Pick the Brain, so I don't really want to add Planar Outburst.

Thraben Gargoyle  Flip seems really good; I think I'll play 1-of.

April 29, 2016 3:58 p.m.

ruben5000 says... #17

I still don't want to play Read the Bones, but maybe I'll add it because people keep suggesting it.

April 29, 2016 3:59 p.m.

I'd recommend going back to 24 or even 25 lands. I'd probably make the additional 2 more copies of Evolving Wild so you can get that land type in the graveyard. I think Immolating Glare is just better than Murderous Compulsion. I would also consider Read the Bones, as your deck has so many 1-2 ofs, it can help you filter into what you actually want/need or find the type of spell you're missing for delirium.

May 4, 2016 4:41 p.m.

ruben5000 says... #19

Okay, I'm finally adding Read the Bones. But only because it's a much, much better inclusion than Thraben Gargoyle  Flip (I'm not sure why I even put that card in there).

May 8, 2016 9:34 a.m.

weter123 says... #20

since you have a delirium sub-theme, i think you should add Sinister Concoction to the deck. it is great removal, not limited to tapped or attacking creatures, and it enables delirium.

May 11, 2016 8:26 p.m.

ruben5000 says... #21

weter123 I was originally running 2-of, but I took them out because I needed less removal and more hand disruption, and Vessel of Malignity seemed like a better choice. Also, the discard effect is very annoying, because I don't play madness.

May 12, 2016 5:14 p.m.

ruben5000 says... #22

Thinking about taking this to states soon, after buying some Kalitas, Traitor of Ghets.

October 22, 2016 12:29 p.m.

with aether revolt will you be looking at yehenni's expertise

January 3, 2017 3:46 p.m.

ruben5000 says... #24

Oh boy, am I excited for Yahenni's Expertise.

January 5, 2017 1:21 p.m.

As of now you're only non-removal spells to cast off a Yaheeni's Expertise is 2 Wasteland Stranglers (which is part removal too), Topplegeist, and Harsh Scrutiny. That can be fine to finish big dudes off, but you may want some other decent permanents to advance your board after casting it.

January 8, 2017 4:45 a.m.

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