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Before the Description, be sure to check out my Youtube channel to see some box openings and soon some deck techs and other fun Magic related stuff! https://www.youtube.com/channel/UCT5a2upFyLrFMYkdCHiPXZg?view_as=subscriber

Anyway, this is a Maelstrom Wanderer Big Value, Big Creature, Extra Turn deck! The whole point of this deck is to ramp out and get your commander in ASAP. Whether you do that through some mana rocks like Mana Crypt and Worn Powerstone, or by ramp spells like Explosive Vegetation and Kodama's Reach. Then you get the big guy in! Once he's in you Cascade, TWICE, and play the random game. Get a way to bounce him back and forth from the game with either Erratic Portal, Crystal Shard, or Temur Sabertooth and do it again... then again... then again... until your board state is too much for people to manage! But why stop there? Why not take more turns! That's when all the extra turn cards come in. Temporal Manipulation, Temporal Mastery, and Nexus of Fate all allow you to start cascading and hitting other players over and over again.

There is one infinite combo in here and that is Palinchron and Zendikar Resurgent. Make infinite mana to potentially bounce Maelstrom Wanderer and other cards infinite times to win the game!

This was my first ever Commander deck and I haven't modified it too much! Just some nicer art cards added here or there and some new commander stuff as well. Build it, modify it, or Completely change it as you see fit.

Let me know what you think of the deck!

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98% Casual

Competitive

Date added 4 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

40 - 0 Rares

17 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 4.38
Tokens Beast 3/3 G, Frog Lizard 3/3 G, Insect 1/1 G w/ Flying, Deathtouch, Morph 2/2 C, Plant 0/1 G, Monarch Emblem
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