Pretty straightforward stompy deck. You put out your semi-strong creatures, pump em up a little and tap them into victory - it's a very cheap deck if you don't consider the fetchlands and
Thrun, the Last Troll
. You can leave the fetches be and replace Thrun with either
Nylea, God of the Hunt
,
Harmonize
or some other 4 mana beater of your choice (Thrun might get autoreplaced by
Collected Company
).
Edit: Collected Company got a bit more expensive recently - just replace it with whatever tickles your fancy: Dungrove Elder, Kitchen Finks and so on...
If possible start out by playing
Experiment One
so it gets buffed with every continous creature play. After two +1/+1 marks he becomes quite valueable by eating most removal spells and not dying.
Dryad Militant
weakens
Tarmogoyf
and messes with
Snapcaster Mage
.
Kalonian Tusker
and
Leatherback Baloth
are your vanilla beaters. They both increase your devotion substantially so your
Aspect of Hydra
becomes really relevant. I'm not too fond of Kalonian Tusker since he dies to the omnipresent
Lightning Bolt
, but there aren't any good mono-green alternatives.
Scavenging Ooze
shrinks
Tarmogoyf
and helps against graveyard based decks.
Strangleroot Geist
is my favourite card in this deck - he's very valueable and usually nets in a lot of damage and value.
Vines of Vastwood
protects your creatures and lets you swing in for more or trade favourably against creature based decks. It's also incredibly important to keep in hand against
Splinter Twin
/Kiki-Jikki, Mirror Breaker decks - you target their
Deceiver Exarch
/
Pestermite
with it and cause the spell/ability to fizzle.
Dismember
makes you lose 4 life but you only use it against big threats and game ending creatures -
Siege Rhino
, fed
Tarmogoyf
or
Deceiver Exarch
.
Rancor
gives your creatures trample and most importantly returns to your hand after the creature dies.
It's a nice budget deck that can win a tournament if you're lucky with the draws.
The sideboard is filled with cards that help you against your most annoying matchups.
Beast Within
is a cry for help against your hardest matchups: Tron and
Scapeshift
. You obviously destroy one of the Urza lands against Tron and target one of the mountains when Scapeshift unleashes their combo at 7 lands - but do it WHILE the triggers are already on the stack. The first mountain that you target will deal 3 damage - but the other 5 afterwards will only see 4 other mountains in game and deal no damage at all. At 8 lands the combo cannot be stopped - you just have to kill the opponent by that time or get some life through Scavenging Ooze to stay above 21 life depending on wether they bring in 2 Valakuts or just 1.
Choke
and
Skylasher
deal with Control, Twin Exarch and Merfolk decks.
Creeping Corrosion
,
Deglamer
and
Unravel the Aether
help you deal with affinity, while the last two also deal with
Splinter Twin
and
Wurmcoil Engine
.
Relic of Progenitus
is necessary where the mainboard
Scavenging Ooze
isn't enough. It's great since it cycles itself once it gets targeted by removal.
Obstinate Baloth
helps out against Junk/discard decks and burn to some lesser degree.
I've added
Feed the Clan
against
Scapeshift
, Burn and Storm decks.
EDIT: Stompy players rejoice - Avatar of the Resolute will be replacing Kalonian Tusker! Still considering wether Collected Company is better than Thrun, the Last Troll.