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My first Commander deck, built on ramp and control (though there are light combo elements). I've ignored aggro pretty much entirely because I believe aggro elves are inferior to ramp/control elves in Commander. This deck has undergone a ton of tweaking since I first built it, and has improved a lot in the process.

I've designed the deck to win just fine through wrath, thanks to cards which offer resilience and/or value (Wirewood Symbiote, Heart Warden, Wirewood Herald, Yavimaya Hollow, Freyalise), recovery tools (Garruk, Glimpse of Nature, Eternal Witness, Freyalise, Grave Sifter), creatures that benefit from wrath (Scavenging Ooze), cards which delay opponents (Winter Orb, Hall of Gemstone, Vorinclex, Meekstone), and cards which win the game or at least propose a huge threat on a minimal board state (Defense of the Heart, Natural Order, Tooth and Nail). These cards were carefully chosen for their proactive and reactive applications. Also, the deck is consistently very fast and so can sometimes just win before any opponent gets a chance to wrath.

When I tutor, I go for ramp (usually Priest of Titania) or things to ramp into (Ulamog, Vorinclex, Craterhoof), and occasionally answers (Bane of Progress, Scavenging Ooze, Grave Sifter).

If you want to play this in 1v1, try my list here; if you want to play Elves in Commander on a budget, see my $60 Ezuri list.

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Revision 53 See all

(2 weeks ago)

+1 Freyalise, Llanowar's Fury main
-1 Marwyn, the Nurturer main
Date added 11 years
Last updated 2 weeks
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

33 - 0 Rares

19 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 2.92
Tokens Elf Druid 1/1 G, Emblem Garruk, Caller of Beasts, Insect 1/1 G w/ Flying, Deathtouch, Morph 2/2 C
Folders Decks, Mono Green Commander Decks, favorites, edh, Deck Ideas, Elves
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