This deck is creepy. It's got everything from murderers to monsters. And it's all powered by a lack of self-preservation.

The goal of the deck is to get four different card types--artifact, creature, enchantment, instant, kindred (tribal), land, and sorcery, in this deck--into the graveyard. When that happens, a lot of the cards here become more efficient and threatening. And cards count for all of their types, so Red Herring and Eyeblight's Ending alone are enough to turn on delirium.

Usually, card advantage is everything. When you're in the throes of delirium, the rules change. Do whatever you want. Nobody's going to stop you.

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95% Casual

Competitive

Revision 3 See all

(1 day ago)

+1 Mountain main
+1 Reverberating Summons main
-1 Swamp main
-1 The Long Reach of Night  Flip main