Infinite Goblins! (1072 Damage turn 4)

Modern Duckling

SCORE: 631 | 343 COMMENTS | 177880 VIEWS | IN 303 FOLDERS


Duckling says... #1

Haha micah1 I was off by one damage, it's 1072. Foundry Street Denizen does 50, Warren Instigator does 65, the other 3/3s 29x33 = 957, and then add those together and it equals out to 1072 damage!

August 22, 2015 7:59 p.m.

micah1 says... #2

NO YOU HAVE IT WRONG. Shared animosity says other creatures, so it is minus one. you had 32 goblins, but one wasn't attacking (krenko), so it is times 30, not 32. goblin tokens deal 868 in total. Goblin Chieftain deals 32.Instigator deals 64. Foundry deals 79. 868 plus 32 plus 64 plus 79 is 1043. It doesn't actually make difference if it is the third krenko or goblin chieftain, I was mistaken. I promise I'm right.

August 22, 2015 8:16 p.m.

micah1 says... #3

Ugh, I'm wrong again! foundry deals 81, so 1045.

August 22, 2015 8:20 p.m.

Duckling says... #4

there are 29 3/3s getting +30/0 until end of turn. 29 33/3s is 29 x 33 = 957. Warren instigator is 2/2 +30/0 32/2 on first strike + 32, then chieftain making it 33 on second strike equaling to be 65 damage by him, 957 + 65 = 1022 foundry street is a 3/3 getting +30, 33/3, then 17 goblins entered this turn giving +17/0, 50/3, 1072. Do you agree with this?

August 22, 2015 8:59 p.m.

micah1 says... #5

Now I'm even more confused. You are right, but my number should have been the same. Oh well. Seriously though, good job. The only suspicious thing in your description is the damage from denizen. since this is before the second chieftain, so you have 16 etb, 1 natural, 1 from the first chieftain, and 30 from animosity, which is 48, not 50.

August 22, 2015 11:41 p.m.

Duckling says... #6

micah1, Foundry Street Denizen gets the +17/0 from tokens and the new chieftain from first strike trigger, +2/2 from the two chieftains and 30/0 from animosity totaling to 50 (with his base 1 damage)

August 22, 2015 11:52 p.m.

micah1 says... #7

yes, but you have the bonuses, ALL of them, after that part of the description, all 32, 31 from his lord ability, and 1 more from etb, so you should be discounting 2 damage in your description.

August 22, 2015 11:59 p.m.

micah1 says... #8

At the very least, rewrite the description,

August 23, 2015 midnight

micah1 says... #9

You know what, I feel like i'm hallucinating stuff about your deck. You are correct, I'm wrong. Can you just put in another update and we can just forget about this?

August 23, 2015 12:03 a.m.

Duckling says... #10

Ahahahaha micah1 for sure lol. Don't worry about it lol! I had to go through it so many times to get it right!

August 23, 2015 12:36 a.m.

Imoxator says... #11

Am I reading it correctly by you having two Krenko, Mob Boss out on turn three at the same time? If so, then what allows you to have two of the same legendary creature out on the field?

August 25, 2015 7:28 p.m.

Duckling says... #12

Imoxator It's a pretty confusing process, what happens is that on Warren Instigators first strike, Krenko, Mob Boss comes out and I instantly tap it as it has haste to gain goblins, then on the second strike trigger of Warren Instigator a second Krenko, Mob Boss enters the battlefield which causes the one I previously tapped to be sacrificed. I hope that clears it up for you :D!

August 25, 2015 8:25 p.m.

Imoxator says... #13

Okay, I see your logic. However, I thought that when there are two identical legendary creatures, both become sacrificed when the second enters the battlefield.

August 25, 2015 8:57 p.m.

trollslayer says... #14

Nope, just one gets sacrificed.

August 25, 2015 9 p.m.

Imoxator says... #15

Okay, thank you for the clarification trollslayer. I +1 the deck, because that amount of damage is stupidily awesome and being done by goblins makes it 10x better.

August 26, 2015 1:52 a.m.

Duckling says... #16

Thanks so much!! :D

August 26, 2015 9:16 a.m.

Eric1827 says... #17

Where's your haste source forKrenko, Mob Boss for your combo?

August 26, 2015 5:46 p.m.

Duckling says... #18

Eric1827 Goblin Chieftain gives all goblins haste :) (I cast him turn 3)

August 26, 2015 6:29 p.m.

trollslayer says... #19

I agree with imox, this much damage is fun, and bogland are even better. I plus ones this deck awhile ago I'm afraid, so I can't plus one it again.

August 26, 2015 6:35 p.m.

Duckling says... #20

Haha, thanks a lot trollslayer! It's been a lot of fun making this deck. I still can't believe how astounded I was at the damage on turn 3 when this started out, it was something like 272 damage or something similar. It has grown into something absolutely insane, really!

August 26, 2015 6:37 p.m.

Eric1827 says... #21

Why not sideboard some Skullcrack or a differnt prevent damage affect for Fog match ups?

August 26, 2015 7:09 p.m.

CockKnocker says... #22

+1 for working to make Goblins viable in modern!

August 26, 2015 7:19 p.m.

Duckling says... #23

I have Impact Tremors and Altar of the Brood for slower games like that, I'm not sure if I'm in need of Skullcrack yet or not. I'll add it to the maybe for now, thanks!

Thanks a lot CockKnocker!!

I appreciate the comments guys! :D

August 26, 2015 11:03 p.m.

Kaio says... #24

Very nice list! I guess it could be streamlined a bit: Your curve is a little awkward with not much happening on two mana and too much on three. Some of your goblin choices are not optimal regarding their power level as well.

I would go all out on enter the battlefield triggers with Krenko, Mob Boss and Foundry Street Denizen. Exchange Shared Animosity with Impact Tremors to give the list more reach. Get rid of Tuktuk the Explorer. No opponent will ever block or cast removal on him and you don't have a sacrifice outlet to get the golem. Also he is awfully expensive for what he does. I doubt the usage of Goblin Chieftain as well. When he comes down you probably won't need any of his effects. He won't get your team out of pyroclasm range and doesn't add any reach to the list. Cut at least 2, I would cut all. Get Mogg War Marshal instead. 4 copys, no less. With Impact Tremors he becomes a lightning bolt to the face, with two dudes staying around afterwards. Fill the empty slots with Frenzied Goblin and the missing Foundry Street Denizens. With these changes you can also reduce you land count by 1-2. I'm no expert on that but I would.Another topic would be to add a white splash just for sideboard cards. Pyroclasm and friends wreck your green little buggers. Burrenton Forge-Tender takes care of that. White also opens up a lot of sideboard hate like Stony Silence and some additional removal like Path to Exile. You then you could take advantage from fetchlands to thin out your deck for strong draws. Think about it.

That would be all by me, I guess.

August 29, 2015 12:13 p.m.

trollslayer says... #25

It do realize that you litterally just took almost all parts of his 1402 damage away? Is a combo deck, and shared anomosity is why this deck can deal so much damage. Just btw.

August 29, 2015 12:25 p.m.

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