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A mono-red prowess/damage doubling build looking to smash past your opponent's defense with one of your prowess creatures for early lethal with the help of damage-doubling cards. This deck can reliably hit lethal on turn 4/5, and even when it doesn't there's nothing quite like smashing your opponent in the face for double-digit damage off of a 1-drop.

All suggestions and critiques are welcome!

  • Monastery Swiftspear our bread-and-butter haste and prowess beater for that can hit for lethal off of almost any unblocked hit.
  • Soul-Scar Mage is basically 4 more Monastery Swiftspear.
  • Runaway Steam-Kin can quickly grow to 4/4 size and drop some of those counters for to fuel a winning string of instants.
  • Bedlam Reveler A late game 3/4 with Prowess that lets us discard our hand and draw 3 cards on enter, hopefully giving us the last bit of fuel we need to finish off an opponent.
  • Infuriate is a cheap pump spell that can deal colossal damage when paired with a damage doubler.
  • Wild Slash is a Shock with slight upside.
  • Lightning Strike can help us clear away some slightly larger threats or chip in just a bit more damage than Wild Slash.
  • Temur Battle Rage will trigger prowess and can quickly convert our damage to lethal.
  • Thrill of Possibility helps us smooth out or hand by dumping our less useful cards for better options while triggering prowess.
  • Light Up the Stage gives us a good souce of impulse draw to keep us running smoothly.
  • Insult / Injury can double all of our damage for a turn (on top of any double-striking that we might be doing) and can chip in a little bit of damage from the graveyard after that.
  • Abrade is a versatile answer to midrange or artifact decks.
  • Cinderclasm can clear out tiny token creatures.
  • Kari Zev's Expertise can let us take a large creature from our opponents for a turn, and cast an extra free spell afterwards.
  • Skullcrack can fizzle lifegain strategies.
  • Tormod's Crypt will stop graveyard strategies, and will also trigger prowess for free to boot.

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Revision 16 See all

(1 year ago)

+1 Twinferno maybe
Date added 6 years
Last updated 1 year
Legality

This deck is Pioneer legal.

Rarity (main - side)

14 - 5 Rares

12 - 6 Uncommons

16 - 4 Commons

Cards 60
Avg. CMC 2.20
Folders Modern, Pioneer decks, Mono-Red Pioneer, Pioneer To-Build
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