This is the most versatile combos of the deck because of the great number of cards that can be used. You just need an infinite mana combo, play the Oona, Queen of the Fae and then activate her ability and GG.
(Combo Link: Dramatic Reversal + Ghoulcaller's Bell + Isochron Scepter
)
Total Cost:
This is equal to the infite mana generating combo but with the addition of Ghoulcaller's Bell to mill everyone (including you), than you just pass the turn and see each of your opponents lose the game and when your turn comes everyone already lost so you win in spite of having no cards.
Because we don't need to generate mana the Basalt Monolith isn't mandatory and can be replaced with Sol Ring or any other combination of nonlands that can generate at least .
(Combo Link: Grindstone + Painter's Servant
)
Total Cost: + per extra opponent
This combo is extremely easy to pull off because you only need 2 cards. Painter's Servant makes all cards (including lands) have one more color at your choice and since Grindstone will mill as long as the two cards share a color, this will always happen until your opponent has no cards left. The downside is that you need to tap the artifact so you can only kill 1 opponent per turn unless you can use Dramatic Reversal or something similar.
(Combo Link: Grindstone + Painter's Servant + Rings of Brighthearth
)
Total Cost: + per extra opponent
Exactly the same combo as above but with the addition of Rings of Brighthearth making it more expensive and difficult to pull off but with the potencial of targeting all of your opponents and win the game in one turn by copying the Grindstone effect with Rings of Brighthearth.
(Combo Link: Fraying Sanity + Traumatize
)
Total Cost:
This combo can only kill one opponent but will do so very early in the game with some good luck draws, you enchant the target player with Fraying Sanity and then cast Traumatize if their library has an odd number of cards they will have a card left instead of losing instantly and knowing they will probably lose next turn all of their wraith will be directed at you so be aware of that.
A super simple and straightforward combo, with enough mana you can make an opponent mill all of his or her cards and then flashback Increasing Confusion and kill a second opponent.
Exactly the same combo as above but with a different card (Stream of Thought) making it more difficult to pull off because it can't be any infinite mana combo but will kill all of your opponents.
(Combo Link: Halimar Excavator
+
Rite of Replication
)
Total Cost:
Easy to pull off because you only need 2 cards but a little expensive and can only kill 1 opponent (2 if you already have milled them a little).
TLDR: There will be 30 triggers each milling 6 cards making a total of 180 cards milled don't ask why you don't wanna know, just accept it.
Explanation (trust me you don't wanna see it) Show
I am warning you, you don't wanna know Show
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I warned you so don't blame this on me but if you really wanna know, the way the interactions in magic work when you play
Halimar Excavator (assuming he is the only ally on your board) will mill someone one card, then by playing
Rite of Replication kicked and targeting
Halimar Excavator you will get 5
Halimar Excavator + the original. When
Rite of Replication resolves all the 5 tokens are put at the SAME TIME in the battlefield. Now all
Halimar Excavators will trigger, the 5 tokens will trigger 5 times (4 for the other tokens entering, 1 for themselves) and the original
Halimar Excavator) will also trigger 5 times one for each token. So in total you will have 5 tokens triggering 5 times each and the original triggering 5 times making, 5X5+5=30 triggers. When the triggers start to resolve there will be 6 allies in the battlefield so each trigger will mill 6 cards making a total of 30*6=180 cards milled. Not forgetting the first card milled when you played the original
Halimar Excavator you can mill a total of 181 cards! (Yes one card can make the difference and you know I am right).