11.7% OF THE TIME, IT WORKS EVERY TIME.
Modern
SCORE: 4549 | 971 COMMENTS | 379269 VIEWS | IN 1149 FOLDERS
Tyrannosary says... #7
just dont mill yourself to death first and hope your opponent doesn't bring out any creatures or have any removal/counter spells
May 24, 2014 1:15 p.m.
Tyrannosary says... #8
and actually it is a 15% chance since you only need it by turn three all you have to do is make sure you don't get fatal frenzy
May 24, 2014 1:26 p.m.
Tyrannosary says... #9
this deck is insane but once you get countryside crusher out you basically have to kill your opponent that turn or the next turn if your not already dead
May 24, 2014 1:34 p.m.
CrazyLittleGuy says... #10
Well, obviously the deck isn't meant to be Top 8 at GPs or whatnot, but you could up the power of the deck without sacrificing the combo by adding Dryad Arbor , if for nothing else but a chump blocker against Zoo or RDW.
May 25, 2014 7:10 p.m.
Tyrannosary says... #13
instead of having Fatal Frenzy in the deck you should have Messenger's Speed which will give him trample for one mountain (you dealing a huge amount of excess damage to your opponent)
May 29, 2014 12:24 a.m.
Deception975 says... #14
Fatal Frenzy gives trample as well. Also, it gives +X/+0, which increases his chances of getting a win. He will have at least three Mountains out anyway. So, how is that better?
May 29, 2014 12:30 a.m.
punchbattle says... #15
It worked on the very first playtest. Fucking hilarious. +1
May 31, 2014 5:22 p.m.
I tried this deck in real life.
I drew crusher on my first hand.
MFW.
May 31, 2014 6:54 p.m.
drakendark says... #17
This is awesome!
I've played around with my fair share of red decks that do silly things, especially with power values. example: About Face! Fire!
after reading all the comments i was extremely surprised to see that no one mentioned Soul's Fire , its the same cmc as Fatal Frenzy its a direct damage spell, and it lets you keep your creature.
better yet, i just remember my deck 10+ damage
splash black and add one or two swamps, and use Essence Harvest , again same cmc, but it's a loss of life spell (which has makes a difference), again also lets you keep your creature, but also lets you gain a ton of life!
benefits to either Soul's Fire
or Essence Harvest
is that i'm fairly certain you can add more then a single copy and it doesn't hurt your chances at winning because they both keep the Countryside Crusher
alive. so you can still attack or just do it again next turn with additional copies.
June 4, 2014 10:03 p.m.
Just got the cards for this, can't wait to play against friends with it.
June 15, 2014 1:55 a.m.
Clicked "Draw a Hand"
Got Countryside Crusher in my first hand.
I need to go play the lottery.....
June 15, 2014 11:12 p.m.
mulled to 1, it was a land, drew 2 lands, got Countryside Crusher , nxt turn made him a 17/17 then drew Fatal Frenzy .....GG
June 17, 2014 1:58 p.m.
I played it with 4 Crushers. You draw land until you hit your next crusher or Fatal Frenzy. SO as long as you have 1 Crusher in your hand, you WILL be able to cycle to the Frenzy, and you can survive 2-3 removals :)
June 18, 2014 9:04 a.m.
captainloafers says... #24
I was just going to pass this over, but my first playtest I got the 2nd most perfect stack. Swing turn 4 for 102. Too bad its not trample
+1 anyway
June 24, 2014 8:20 p.m.
Whacker_Slacker_2 says... #25
So much synergy in this deck. All the cards work together perfectly. All decks need to be able to do what this deck can do. You have my +1...
FederalMoney says... #2
niiiice
May 6, 2014 2:30 p.m.