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Instant (8)

Sorcery (3)


Looking for help to make this deck more consistent, even though it usually wins by turn 3 and 4, if i get shorted mana or too much mana i lose pretty much every time, this deck sure leaves people at FNM wondering how the hell its so fast, but if it does not launch off very fast it is quickly left in the dust, i'm just wondering what could i change to give it the same aggro but not lose consistency after turn 4 or 5

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3-1 at FNM, took 4th place for a prize win, deck was eating people alive on turn three.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 8 Rares

12 - 0 Uncommons

22 - 7 Commons

Cards 60
Avg. CMC 2.05
Tokens Soldier 1/1 R
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