pie chart

Enchantments everywhere

Commander / EDH*

bravehartwell


All about dem enchantmentsLands despite the few number they are pretty important. Land fall triggers can become very important and I plan to increase the number at some point. Of the lands I have so far rogue passage is the strongest allowing a fatty to get through un molested

Win conditionsBoundless realms+ rude awakening or roil elemental hit for massive dmg Blue sun can mill someone out or make my hand huge for psychosis or sturmgeist to hit hardColossus of akrous and worldspine are simple beatersGelatinous genesis and hydra broodmaster make tons of token and polukranos can wipe my oppenents board

RampTo start accumulating mana I have to ramp up. And I have the basics and some enchantments to go along with the enchantress sub theme, exploration, manabloom, awakening zone, frontier siege.

Enchantress sub themeEidolon and verduran both draw me cards from my enchantments and riptide cloudstone and cache raiders bounce them so that I can do it again. Reviving melody and dowsing shaman get me my enchantments back. Volition riens, control magic, and lignify are control that can draw me cards. Rancor can be repeated card draw that grants evasion

Group hugTo help me get to the late game I give cards and creatures to my opponents so that I can build up mana.Howling mine and dictate are two ways this is done

DefensePlanes walkers are good distactions and can set up defenses. Mass bounce and curse of the swine set opponents back tempo hard. Mana breach also crushes tempo but allows me sit back or better yet bounce it on my upkeep and have it be the last thing I place. Lastly propaganda is a disguraging force.

Control/ card draw The rest of the cards gain me field and card advantage

Suggestions

Updates Add

Comments

Date added 9 years
Last updated 9 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

31 - 0 Rares

23 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.77
Tokens Beast 3/3 G, Boar 2/2 G, Eldrazi Spawn 0/1 C, Elephant 3-3 G, Emblem Kiora, the Crashing Wave, Hydra */* G, Kraken 9/9 U, Manifest 2/2 C, Ooze */* G, Snake 1/1 G, Wurm 5/5 G w/ Trample, Wurm 6/6 G
Votes
Ignored suggestions
Shared with
Views