Alright alright. I see your point. How about now? I took out Collective Voyage which is sad because it was my favorite card up to now. And reduced some cards to add Hero's Downfall , Golgari Charm , Boundless Realms and Vampire Nighthawk . How does my deck fare now?
June 14, 2014 3:12 p.m.
Crazytom1313 says... #4
if you wanted to make this modern, what about Harrow ?
June 21, 2014 3:42 a.m.
Although I would love to keep Collective Voyage for the sheer amount of lands I could put down, I would like to keep it modern. Harrow sounds like a better idea since I've added Turntimber Basilisk and Rampaging Baloths . Yeah, you're right.
+3 Harrow
June 21, 2014 3:54 a.m.
jarrett_rex1 says... #6
i dont think Turntimber Basilisk works how you think it works. you its landfall doesnt kill something, it just makes something block it. probably resulting in them both dying.
June 21, 2014 4:08 a.m.
If something blocks Turntimber Basilisk , doesn't it die because of his deathtouch?
chrissteals says... #1
If you notice in the legality section, Collective Voyage (like all commander cards that weren't in a previous modern legal set) isn't modern legal. Also Gift of Orzhova doesn't really do great things for you except to race, which you can already do pretty well against since deathtouch. I suggest adding something to help deal with an opponents boardstate since your deck right now doesn't run fast enough nor has a high enough consistency to allow you to not care what your opponent is doing. Combo toolbox and control will beat you a lot since they can play a threat that you may not be able to death touch like a PW or just counter spell and take out your threats and then your out of game. If you want to keep this modern add Scapeshift or Boundless Realms over voyage and add in Golgari Charm for versatility, Abrupt Decay , Hero's Downfall , Maelstrom Pulse , and Putrefy for control, and generally just lots more interaction with the board state. Also, a deathtouch deck w/o Vampire Nighthawk !? For shame!!
June 14, 2014 10:47 a.m.