My Modern Mono-Blue Merfolk deck, this will serve as my primary deck next to Harbinger.

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Hello everyone! I've been playing at my new LGS for three weeks now, and I think it's about time I do a write-up!

Here's a recap of my last few weeks:

9/3: 4-0-1

9/10: 2-3

9/16: 4-1

I feel like I've been very successful with this deck and I'm happy with how it has preformed; last night was a particularly exciting FNM, so here's a quick report about all of my matches!


Match 1

Affinity, 0-2

I'll be honest: I was ticked that I was paired against Affinity in the first match, I ran 0 Hurkyl's Recall in the Side, so I died a horrible death.


Match 2

Living End, 2-1

Game 1

I start off keeping a risky one-lander that happened to have a Cursecatcher in it, probably not the best hand to keep, but it actually wan't bad. I drew into two more Cursecatchers which prevented him from comboing off. I didn't draw a second land for what felt like 10 turns (I was super sad), I eventually am able to play a Lord of Atlantis and swing in to trade with two Fulminator Mages. That was a misplay, he easily cascaded into Living End and held up a Simian Spirit Guide to pay for the cost.

Game 2

This was a much better game for me, I drew all the cards I needed and I was able to cut my opponent off the necessary mana with Spreading Seas. I overran him pretty easily.

Game 3

This game was weird. My opponent just sits there for most the game, piling things into his Graveyard, and I'm able to do my thing for the most part. I have lethal versus him on the board at one point, he casts Anger of the Gods with a Master of Wavesfoil on board. I note that Master of Wavesfoil has protection for Red and he scoops. It turns out that the only reason he scooped was because he though that meant Master OF Wave$'s Elemental Tokens would also not die. The guy dropped.


Match 3

Bogles, 2-1

Game 1

Bogles did it's thing and murdered my face, nothing to see here.

Game 2

My opponent keeps a one-lander which I Spreading Seas, he never top decks another land and die a horrible death.

Game 3

This game was stressful. He starts the game for a Gladecover Scout and on turn two plays two Slippery Bogle and swings. I'm able to trade a few creatures and kill everything except for the Gladecover Scout. After that I controlled his Enchantment shenanigans with a few well-timed Spell Pierces and Remands. Toward the end of the game I have three sources of Blue mana on the field, I have the option to play a Silvergill Adept or Lord of Atlantis. He presents lethal on board in two turns. I end up playing the Silvergill Adept and draw into a Master of the Pearl Trident. My next turn I play both cards and swing in for lethal. My opponent plays Path to Exile on a Merrow Reejery I had on board, but I was still able to get in for exact lethal. This game was close.


Match 4

N/A, 2-0

My opponent drops and leaves the tournament. Free win!


Match 5

RG Stone Rain, 2-1

Game 1

I was not excepting this match-up to be honest. I was forced to mulligan to five, which was super sad. My opponent goes ahead and murders all my lands and I'm hold no answers. Better luck next game.

Game 2

I keep an opening hand with Aether Vial because it is super good in this match-up. I starve my opponent off double-Red the best I can to prevent Anger of the Gods from being played. It works and I Islandwalk all over him.

Game 3

I keep a decent hand that did not contain Aether Vial, I wasn't sure if that was a good idea or not. It ended up being perfectly fine, my opponent had to mulligan to six, had a slow start, and didn't draw into anything relevant. I take the victory.


I end up winning $25 in store credit which I use to buy myself one Grafdigger's Cage.

I'm very happy about my performance last night, I went up against a lot of very hard games that I didn't think I would be able to beat. I feel like I'm getting a hand of this deck! I do not plan to change anything in the Mainboard as of today, but I do plan on making the following changes to my Side:

-1 Relic of Progenitus

-4 Tectonic Edge

+4 Hurkyl's Recall

+1 Grafdigger's Cage

Well, that's my first report! If you have any questions about my match-ups please feel free to ask and I will answer them best I can!

Thank you!

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Revision 134 See all

(5 years ago)

+4 Force of Negation main
-4 Island main
-2 Kopala, Warden of Waves main
-4 Master of Wavesfoil main
+2 Merrow Reejerey main
+4 Waterlogged Grove main
Date added 9 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

33 - 0 Rares

12 - 0 Uncommons

4 - 0 Commons

Cards 60
Avg. CMC 2.00
Folders Modern, WIls merfolk list, Merfolk, Cool, Challenged Decks, merfolk, fgd
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