Does This Look Infected???

Modern deltacobra

SCORE: 98 | 136 COMMENTS | 20178 VIEWS | IN 55 FOLDERS


deltacobra says... #1

Yours is basically legacy since you running Invigorate and we run like 4 of the same cards which both are infect so it kinda hard not too tho lol.

July 21, 2015 11:23 a.m.

cmacfaddin says... #2

Does the new 15 poison counters rule change anything for you?

July 21, 2015 4:06 p.m.

deltacobra says... #3

News to me never heard of any rule changes lots of decks can kill turn 2 so why change infect and not other decks.

July 21, 2015 5:18 p.m.

cmacfaddin says... #4

Melira wasn't enough of a sorry to the unfairness of infect decks I guess

July 21, 2015 5:25 p.m.

deltacobra says... #5

U should post the link to this update. I highly doubt this will happen it not like infect is dominating At gps and pts. Like look at pod it got banned cause it was just too good and 5 out of 8 top 8 were pod. Infect is no where near that so I couldn't see a change plus 15 would just ruin infect since it trying to nail 10 in one shot but this deck designed to last the long fight.

July 21, 2015 6:28 p.m.

rps1224 says... #6

There's this one guy on MTGsalvation who's been testing Invisible Stalker in the sideboard. He's says it's been really good so far against removal heavy decks. His username is Kovo.

July 22, 2015 1:01 a.m.

deltacobra says... #7

Yea the only thing is he doesn't do infect which this deck is based around in 2 years of playing this deck I won twice by doing damage very hard to do lol but he is good at swinging in damage tho. Also have lots of stuff to help with removal Vines of Vastwood Apostle's Blessing Spellskite Wild Defiance

July 22, 2015 6:11 a.m.

cmacfaddin says... #8

I'm sorry I made a huge mistake - this is only a two headed giant change

http://archive.wizards.com/Magic/magazine/article.aspx?x=mtg%2fdaily%2fnews%2f031811a

July 22, 2015 10:13 a.m.

deltacobra says... #9

No worries I don't take this to 2 headed giant anyways it to sluggish for that lol

July 22, 2015 2:27 p.m.

326 says... #10

I really don't think Infect can afford to run a basic Island. It has the huge downside of ruining otherwise great opening hands and of not really doing anything. You really should be running Gx fetches since the deck is really hungry for green mana, and certainly no Polluted Deltas. The typical land configuration is something like 4x Nexus, 2x Forest, 8x green fetch, 2x Pendelhaven, 3x Breeding Pool. Dryad Arbor is similar to the basic island in that it serves very little actual purpose and can very easily ruin your hands. Run it in the sideboard or not at all.

Become Immense is an absolute beating - I really think you should be running four. I get that it gets really bad in multiples but you won't be needing much more than a single hit from BI to finish the game off. I would cut the Groundswells - too many pump spells is too much and Swell is quite easily the worst of the ones that you are running.

3x Distortion Strike in the main seems a bit excessive. Two out of your three infect creatures already have evasion and Elf tends to get "under" the blockers by coming down on turn 1. Unless your local metagame is chock-full of Lingering Souls and other random cheap flying blockers I would most certainly cut one of them for an Apostle's Blessing - which, in a pinch, functions very similarly to Strike.

Choke hurts you way too much and is generally far too slow to be a fuctional hate card for the deck.

Relic of Progenitus seems like a weird pick for the sideboard. What exactly do you need it against?

July 23, 2015 9:25 p.m.

deltacobra says... #11

Relic in there for graveyard hate. The fetches I have are running cause I don't have misty rainforest hoping to see if it gets a reprint before I commit to buying them. The strike helps get past defenders but it the rebound teamed with wild defiance that makes it better and I did have 4 immense and no swells I just changed it recently to test to see how it ran like this sinxe decks need constant change to keep people guessing. And the the chokes I had to mess with someone in my local meta they sinxe have changed to hurkyls recalls.

July 23, 2015 9:53 p.m.

deltacobra says... #12

And the arbor I had it sideboard but mainboard it to add one more card to sideboard but I havent had a issue with it being there as of yet.

July 23, 2015 9:56 p.m.

deltacobra says... #13

I also run that one Island cause of the chance someone slaps down a Blood Moon then bye bye blue mana.

July 24, 2015 6:44 a.m.

326 says... #14

Yes, but what matchup do you feel like you really need the graveyard hate in? You can easily outrace most graveyard decks or deal with their gameplan equally well with cards that also have other utility, such as Dispel and Spell Pierce.

I know why you run Distortion Strikes in general - I'm just saying that you would be far better off just running 2x Strike and 3x Blessing. Blessing generally functions as a Distortion Strike while performing the all-important duty of protecting your creatures from removal. As I already said, every single one of your infect creatures has some form of evasion - Agent is unblockable, Nexus flies and Elf comes down before blockers. Running two Strikes is fine but three is too much.

You should be far more concerned with having green mana after your opponent resolves a Blood Moon - your opponent is most likely tapping out and therefore giving you a chance to kill him, which your blue cards won't be helping you with very much at all - you will most likely already have cast your Blighted Agents. Also, you don't need Misty Rainforests - 4x Wooded Foothills and 4x Windswept Heath will do the trick just fine.

Your manabase doesn't even allow you to fetch the basic island that often (only four virtual copies of Island) and hurts you quite a bit against decks like Burn, since you have to fetch untapped Breeding Pools to get green mana out of your Deltas. If you really are that afraid of Blood Moon (which you shouldn't be, especially on the play), just play additional copies of Spell Pierce and Nature's Claim in your sideboard. They are cards that have utility outside of dealing with Blood Moon and don't influence your deck in such a dramatically negative way as your current manabase does.

You really shouldn't make changes that you know will make your deck worse just to make changes. Just saying.

July 24, 2015 7:45 a.m.

deltacobra says... #15

I don't have extra foothills I just used deltas cause I have butt load of them kicking around I see what u saying bout them tho and not afraid of blood moon but unless I draw the perfect Hand I'm not ending it turn 2 and I run spell skite to help deal with removal. Also defiance helps deal with burn spells for my creatures. I also like to be prepared for everything and my sideboard is just a utility belt. And change doesn't always make your deck worse playtesting different cards helps me see how it unfolds I've been playing this deck for 2 years and be to be honest I haven't given this deck much attention in the last 6 months cause I been playing utron but I'll def look at the comments you have posted. In the form of groundswell vs immense this really pends on when they drawn I can fire groundswell faster and I have found times where having a immense in my hand then drawing into another heartbreaking lol since it be a dead draw. And also one of the guys in my meta plays BW tokens so strike helps there so I would just be sliding the extra into the sideboard anyways

July 24, 2015 8:48 a.m.

crexalbo says... #18

Sideboarded Geist is a really good idea. Infect does have a lot of similarities to Bogle-style decks, after all. And the only thing that can really kill a Geist outright is Pyroclasm, but that's why you have pump and protection. I'm also likingg the sideboarded Dryad Arbor. I might implement that myself.

I'm going a more Golgari direction with this: Behold, Blessed Perfection: Golgari Poison v0.1

August 4, 2015 7:34 p.m.

Minelia5 says... #19

can you explain your sideboard? I'm really interested in infect, and I want to get it (excluding noble heirarch, way out of my budget), but I was wondering what to side in and out.

October 4, 2015 8:54 p.m.

elpokitolama says... #20

How about Ichorclaw Myr? I am not an infect specialist, but I hate seing that kind of creatures against me. X)

November 16, 2015 5:47 p.m.

deltacobra says... #21

I've used him teamed with Rancor before but he slowly was cut out.

November 16, 2015 5:51 p.m.

adamwasmo says... #22

in all honesty i almost like Aqueous Form over Distortion Strike, the scry 1 can be ridiculously useful even if ur losing 1 poison

December 3, 2015 5:11 p.m.

deltacobra says... #23

That 1 poison could be the difference between losing and winning and also form doesn't cause Wild Defiance to trigger.

December 3, 2015 5:41 p.m.

326 says... #24

+1/+0 is very useful since it evens the damage that your Infect creature is doing. The infect creatures are all 1/1:s. Distortion Strike makes 2x Might of Old Krosa lethal in a single swing. Same deal with a Become Immense and a Mutegenic Growth. It's also lethal with a single Become Immense over two turns.

December 3, 2015 6:25 p.m.

HumanAnomaly says... #25

+1, dude. I have a 4 color infect deck that runs only 1 costs for the non-creature spells and Might of Old Krosa would be perfect for it. Don't know how I overlooked that one. Have you considered Llanowar Augur? I always deal big damage on turn 3 when I open with it. Being able to sacrifice it leaves your mana free to stack other spells and the trample is nice for your Glistener Elf.

March 14, 2016 10:18 p.m.

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