So a friend of mine gave me dibs on his collection before he sold it. I spent some time going through his binder and grabbed a bunch of commander junk. One that caught my eye was K&T. I decided to see what I could do with it. I knew ramp was a thing to add into this, but it VERY quickly turned into this.

Since building it, I have played it a couple times; and it works exactly how I thought it would. Deflect the hate from me, protect my shit and win through some cheeky and boring cards. Nowadays, people just get really mad when I pop Approach and say that I am boring. Once it is cast the first time, you get a big target on your back.

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92% Casual

Competitive

Revision 1 See all

(3 years ago)

+1 Approach of the Second Sun main
+1 Arcane Denial main
+1 Arcane Signet main
+1 Arid Mesa main
+1 Beast Within main
+1 Blasphemous Act main
+1 Blazing Archon main
+1 Bloodstained Mire main
+1 Castle Vantress main
+1 Chaos Warp main
+1 Collective Voyage main
+1 Command Tower main
+1 Counterspell main
+1 Cultivate main
+1 Cyclonic Rift main
+1 Dryad of the Ilysian Grove main
+1 Edric, Spymaster of Trest main
+1 Farseek main
+1 Flooded Strand main
+1 Flumph main
and 79 other change(s)
Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

55 - 0 Rares

21 - 0 Uncommons

5 - 0 Commons

Cards 100
Avg. CMC 3.20
Tokens Beast 3/3 G, Copy Clone, Elephant 3/3 G, Food, Snake 1/1 G, Treasure
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