An elemental tribal deck. I'm expecting some good stuff for this deck from origins, what with Chandra being a main character in it, and the chandra from origins will replace cinder pyromancer.

This is an extremely aggressive deck that basically burns with spells and creatures. The creatures are mostly throw-away, and should be attacking at all times. I have 2 ways to double damage : Dictate of the Twin Gods and Bitter Feud, so just 10 damage can be enough to kill, or 5 if it is from an instant/sorcery, due to Fire Servant

Please check out my other under-rated commander deck here: Error 418: Am now a teapot.

Archetype of Aggression: Makes token decks cry, stops chump blocking, if my opponent blocks, it is likely going to be a 1-for-1.

Brighthearth Banneret : Makes dudes cheaper.

Caterwauling Boggart : Gives menace to all my creatures.

Flamekin Harbinger: A tutor!? In red!? It must be the end of the world! Next thing you know, they will be reprinting Damnation! Can be used with Flameshadow Conjuring to tutor multiple times.

Incandescent Soulstoke: An anthem, and a way to cheat out win-cons.

Inner-Flame Igniter: You know what? First strike might just be good in a deck with high power, low toughness creatures.

Purphoros, God of the Forge: Well guess what, Rakka now has tap you get a 3/1 and deal 2 damage. Nice.

Smokebraider: Ramp.

Soulbright Flamekin: If I have 6 mana available, IT'S FREE!!!!! Oh, and I can give stuff trample.

Sparkspitter : Rakka's House.

Stigma Lasher: Take that lifegain!

Dictate of the Twin Gods, Bitter Feud, Fire Servant: DOUBLE DAMAGE.

Electropotence , Warstorm Surge: Damage is nice. Especially with the two cards above.

Impact Tremors: Damage is nice.

In the Web of War : Power = Damage. Damage = Nice.

Arcane Lighthouse: Hexproof = no damage. No damage = no nice things.

Nykthos, Shrine to Nyx: Mana is nice.

Loreseeker's Stone : There are lots of cheap things, so my hand will be emptied fast, 3 mana for 3 cards is generally quite good.

Koth of the Hammer: More mana, more elementals, more damage.

Skullclamp: Drawpower. In red.

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Date added 9 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

37 - 0 Rares

14 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 4.03
Tokens Copy Clone, Elemental 3/1 R, Elemental 7/1 R, Elemental Shaman 3/1 R, Emblem Chandra, Fire of Kaladesh, Emblem Koth of the Hammer, Spark Elemental
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