Welcome to the deck of: Yuriko, the Tiger's Shadow. Press play and enjoy

The name "Yuri on Ice" is a reference to the figure skating anime. There are two reasons for this: This deck runs some of the most sketchiest combos in our colors. Exiling our deck to get the win while maybe having just enough mana to protect our win con or banking on them not having interaction with our win early on in a pinch. This forces the operator to move gracefully through control or hate against our deck. Judging the tempo of the deck correctly and trying to jump ahead.

I have seen multiple decks that operate Yuriko, the Tiger's Shadow as Tymna the Weaver, focusing on her reverse Dark Confidant ability that triggers whenever a ninja attacks. While this could be a viable way of playing it I feel like your diluting your deck with creatures that are not ninjas which means you will have to go through loop holes to get it to that point. Granted using changelings like Mothdust Changeling is a good idea but still you hit the point to where you are diluting your deck with a bunch of creatures that could end up doing nothing if Yuriko, the Tiger's Shadow is removed before damage. Not to mention that you are also tempoing yourself out of a turn if you return a creature to your hand when cheating her into the battlefield.

Which is why I ended up going for a more Doomsday layout. while this is risky to be playing outside of , I feel this being fewer colors allows for a more compact build without the additional support. is the main colors in Cedh that gives you your card advantage and tutors.

Demonic Consultation+Laboratory Maniac+ Draw spell = Name a card that is not in your deck, exile the library. Then with Laboratory Maniac on the field and draw a card with a various cantrip.

Doomsday

Openers: Yuriko, the Tiger's Shadow, Jace, Vryn's Prodigy  , or another draw spell.

Piles:

  1. Gush, Lion's Eye Diamond, Gitaxian Probe, Yawgmoth's Will, Laboratory Maniac The Free risky pile just need 3 islands in play and a land drop or 4 islands Islands in play to fire it.

  2. Frantic Search, Free counterspell, Gush, Gitaxian Probe, Laboratory Maniac Mana needed: 3 lands that produce

  3. Predict, Laboratory Maniac, Lion's Eye Diamond, Gitaxian Probe, Yawgmoth's Will Mana needed: 2 lands that produce

  4. Mission Briefing, Gush, Laboratory Maniac, Gitaxian Probe, and Unearth Mana needed: 2 islands that produce both .

There are more but these are the main piles you would like to go for.

The deck holds a decent amount of counterspells in it, while still being able to refill the hand with curtain avenues. Play testing the deck, you will notice you have a decent amount of ways to bounce or hold off cards that stops us from playing our decks. Utilizing Back to Basics and tempo plays to hold our opponents off colors and gain some advantages over our opponents.
Notion Thief+ Wheels of our own or opponent= steal everyone's hand and potentially win off drawing 28 cards.

Mutavault gives us addition card advantage while Yuriko, the Tiger's Shadow is out on the field.

Counterbalance + Sensei's Divining Top = for additional control for one mana or just a top activation.

Tutoring is going to be our best friend especially because we are only running two colors, becareful to not try to set up to heavy on our Doomsday. We need protection and we also need to make sure we dont leave ourselves open for being turned off by players that operate blood pod or hate bear themed decks.
In the rare cases of us losing our win cons, the deck does not offer to much outside of our current packages. Now, granted we could still slowly kill off our opponents with a slow burn with Yuriko, the Tiger's Shadow and additional support from our other creatures, but it would probably be to slow and we do not offer to much on stopping them from beating us out with creature on their side. Our only back up cards are Yawgmoth's Will and Timetwister be sure to utilize these carefully and not just toss them out for any occasion.
I thought about the turn and burn version of the build and while it is a lot more fun to watch people die to Nexus of Fate or Enter the Infinite converted mana cost. I would like to see a more on point tatic. Especially one that did not rely on me tutoring or setting up board state that could get disrupted by a piece falling off.

Turns operate better in Edric, Spymaster of Trest or card:Thrasio, Triton Hero and Tymna the Weaver, which I have already made awhile back Solitaire Turns with Thrasios and Tymna!). While it is an option to take players out with our burn ability, it is to risky to watch her get bounced or killed and then end up stuck top decking a card you could not really use at that moment.

The stax plan is weird with Yuriko, the Tiger's Shadow at the helm, while we could work bluemoon/blackmoon easily with in our colors. We cant exactly stop other game plans without harming our own. Now, running card:curse totemSilent Gravestone, and Grafdigger's Cage are okay options to add in this deck especially since they only hold back one or two cards in the deck, which is sometimes worth it when facing curtain decks. Chains of Mephistopheles is not exactly Viable with our doomsday package. Although we could operate through it, depending on the state of the game. Although, it is probably to risky and needs to be tested heavily. Only reasoning on playing it is that Yuriko, the Tiger's Shadow does not say draw she says put in hand and we can gather more cards to discard into something we can actually use. We could also build the deck around this by switching cards around that have that have the same text as Impulse.
since our curve is pretty low and we are operating on just . I didnt see the reason to play a lot of lands. While this could possibly end up making us land light during matches with our cantrips and heavy mana rocks we could either stabilize or draw into more sources of mana. Keep in mind that it is best to either keep hands with 2 or 3 lands in there when starting off.

While, Yuriko, the Tiger's Shadow is a weaker Tymna the Weaver. I still think since she is in the right colors that she can be viable with this build. If you have any suggestions or thoughts on the deck let me know in the comment section.

Suggestions

Updates Add

This deck is pretty sweet, it has great tempo and is pretty quick compared to its orginal state when we tried applying the Isochron package. It has a great match up against control pst, midrange, stax, ect. We end up sort of going under the radar a lot of the time and sneaking it past most of the hate. Although this build does have a difficult time with creature base match up for example: warriors or proactive hatebears. Which the reasoning on why this is, is because we don't have many creatures and our life total ends up sort of mattering in the later parts of the game. Especially with the doomsday combo if we attempt the manaless pile.

I think it has a shot with the big boys. At least in my meta. I have yet to try this online or outside of my city with the updated build.

I think in the end if you end up picking this up you will enjoy the gameplay and the tech of the deck. I am sure we could upgrade it but as it is right now I think is pretty strong. I am compiling more piles for doomsday in the near future. Thanks for the up votes. It really makes me happy to see everyone enjoying this brew.

Comments

Top Ranked
  • Achieved #6 position overall 6 years ago
Date added 6 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

44 - 0 Rares

18 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 1.92
Tokens Bird 2/2 U, Emblem Jace, Vryn's Prodigy, Manifest 2/2 C
Folders meme decks, Awesome, Interesting Commander Decks, Decks 4 future, Yenette, cool decks, a, Yuriko, TWO COLOR EDH, EDH
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