A fun deck based around Braids triggers. Plan number 1 is to drop Braids as quickly as possible, assuming you have a game-breaking fatty in your hand, or one of the big mana doubling artifacts; both set you up for late game in an awesome way. Assuming Braids gets cleared, midgame is about amassing as much mana as possible via rocks and mana doublers. These make hard-casting your monsters easy even if you cant easily break parity with Braids. As you transition to late game the goal is to break Braids parity by flashing out Braids and bouncing her, or hiding her with vanishing if possible. Furthermore, it can even be reasonable to play Braids and let your opponents play the huge characters, as you are prime to steal them with cheaper spells like Control Magic , or just copy them with Phyrexian Metamorph and the like. This is a big, blue, badass deck that does big blue things and creates crazy boards every game it comes down.

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Casual

94% Competitive

Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 0 Mythic Rares

46 - 0 Rares

11 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.95
Tokens Bird 2/2 U, Boar 2/2 G, Manifest 2/2 C
Folders Commander / EDH
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