This is my Rashmi commander deck that I use predominantly for 4 player multiplayer semi-competitive EDH games. The idea of the deck is to land Rashmi early ramp out and get as much value from her as possible whilst countering spells and keeping your opponents threats off the table. Then eventually when the coast is clear and you have enough board presence try to play Craterhoof + Clone to wipe out the whole table. The alternate win con here is Aetherflux Reservoir depending on the speed of your meta and if you can stabilize at a high enough life total to get it off succesfully it can be useful.

Any feedback or suggestions are appreciated I've had a look at some WAR cards and have a few ideas but not really sure what I can fit in here to replace existing pieces with. My metagame is quite varied but the most frequent decks I see are 5c Scion of the Ur-Dragon, Tasigur Reanimator, Braids, Daretti, Aurelia, the Warleader, Mimeoplasm & Kaalia of the Vast.

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

37 - 0 Rares

21 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.76
Tokens Ape 3/3 G, Beast 3/3 G, Bird 2/2 U, City's Blessing, Manifest 2/2 C
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