Originally this started as a split subtype between Angels and Knights, mainly. Then I reformatted it to be angel focused commander deck. (The general is still undecided, though I am leaning towards Avacyn)

The overall goal of the deck is to create an impenetrable unstoppable army.

There is a focus on, flying, vigilance, life-building, indestructibility, blocking multiple creatures, protection from colors, instakills, and returning cards from the graveyard.

I know that white tends to lend itself towards enchantments and sorcery and what not, but I was not satisfied with any of the cards that I saw. So I decided to rely on artifacts for enchantments and sorceries. This always them to stay on the field longer and allows the to shift which creature is equipping the card.

Some combos that may be worth mentioning (but many are clear to see) The Auriok Survivors and Razor Hippogriff are key to keeping my artifacts out of the graveyard. A lot of the creature cards are high mana cost, so I invested in getting the Quicksilver Amulet (Artifact) which allows me to play any creature card for only 4 mana.

I feel as if my creatures and artifacts are where they should be (tell me if I am wrong please!) but my spells drop off in power pretty quickly. Only about half of the spells in the deck are noteworthy while the rest are minor turn to turn boost.

PLEASE let me know what you think. Even the smallest thought helps.

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Date added 9 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

29 - 0 Rares

17 - 0 Uncommons

9 - 0 Commons

Cards 101
Avg. CMC 4.76
Tokens Angel 4/4 W, Horror */* C
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