This is my version of of RG tron for post Eye Ban. I have added seagate Wreckage in there for more card draw, as well as a late game map or scry target. I was playing around with Conduit of ruin, but went for adding another wurmcoil because it's just a better threat. If it does stick, you get to reduce your next big threat by two. Also, they stack. I am minboarding spellskite to stop infect and as a decent blocker. Also, I don't have grove of the burn-willows in the deck, because I don't have them and can't justify the cost until I start losing games by 1 or 2 life.
Updated 8-16-16
Forget pretty much everything I said before. I took conduit of ruin out, acquired two grove of the burn-willows, and am now contemplating world breaker in exchange for some of the removal (pyroclasm, Koz's return)
Updated 6-9-16
Made some changes based on testing at FNMs. Taking Eldrazi Temple and thought knot one ofs out. It didn't seem to work well as one of's. I acquired 2 more groves, so i can get rid of the kerplusan forests. Taking out a single forest to make room for 2 sanctum of Ugin. I found myself spinning my wheels often. Also putting back in seagate wreckage for end game card draw. I am running 2 pyroclasm and one bolt main.
Updated 8-22-17
Went with a more basic style of tron with less red, 1 Pyroclasm, 1 kozilek's return. Went down to one ugin, went up to 4 wurmcoil and 4 worlbreaker. Trying to figure out if I want sanctum of ugin
Update 2/26/2018
Testing out blood sun. Also tossing in some ballistas for removal, and general usefulness. as far as my red removal, I think I am going to main board a couple bolts, and relegate sweeping damage to sideboard. I am also taking out Ghost Quarter from sideboard.