Mechanized Production Clue Deck, this deck as is came in third at last nights FNM and was the first time I ever played it. With some tweaks (most notably upping the Mechanized Production count up to four) it should do even better. Obviously Mechanized is the ideal win con, but the deck is resilient and can both postpone or totally mess up your opponents plans through careful use of counter spells, or simply beat face attacking with multiple creatures and then simply casting Confront the Unknown on the one they choose to ignore often adding +10/+10 or more to its stats for an instant win. Second Harvest is also a card that will probably be increased in number to three initially and perhaps a full playset, the ability to go from 5>10 or 10>20 clue tokens despite only needing 8 to win is not to be underestimated, having that many clues gives you the ability to dump all your extra mana to mill through your deck to find the win-con you need while keeping your hand full of counter spells, land to trigger your Tireless Tracker's, more creatures to play and so on.

If you like my deck please upvote it, and/or leave a comment. Thank you.

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Date added 7 years
Last updated 7 years
Exclude colors BR
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

26 - 0 Rares

7 - 0 Uncommons

14 - 0 Commons

Cards 60
Avg. CMC 2.83
Tokens Clue, Copy Clone, Energy Reserve
Folders Standard - Unique Win Cons, Favs
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