First, Breya, Etherium Shaper never has to hit the battlefield to win, but her abilities are usually just too good not to cast her turn 4 (or sooner is able).

The two main combo's in this deck are very simple, the first is Mechanized Production plus any eight tokens the most obvious one for it is Myr Battlesphere , because the enchanted card doesn't have to be the one you have eight copies of. The second is Hellkite Tyrant + Mycosynth Lattice , we make everything an artifact and then just win, maybe getting in for damage if necessary to win.

The utility save our stuff cards are Krark-Clan Ironworks , ever heard of Merciless Eviction? Padeem, Consul of Innovation , another combo with Mycosynth Lattice , and Open the Vaults gets all our stuff back should it die (looking at you Krark-Clan Ironworks ). Darksteel Forge also helps keep our stuff around.

The CMC on this deck is kinda crazy high for the really good stuff and as you see, draw in this deck is a little light. In order to fetch these out faster we have a few options, Arcum Dagsson and Planar Bridge as well as the Krark-Clan Ironworks eating Breya's Thopters for four extra mana is good, along with the Mana Vault for extra mana AND if you have Unwinding Clock you never have to worry about taking damage.

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90% Casual

Competitive

Date added 6 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

19 - 0 Mythic Rares

43 - 0 Rares

13 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.95
Tokens Construct 1/1 C Token w/ Defender, Copy Clone, Emblem Daretti, Scrap Savant, Emblem Tezzeret the Schemer, Emblem Tezzeret, Artifice Master, Etherium Cell, Goat 0/1 W, Myr 1/1 C, Horror */* C, Servo 1/1 C, Thopter 1/1 C, Thopter 1/1 U, Treasure
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