Maybeboard


This deck consumed my old Ulasht deck. Rith, the Awakener spawns armies much faster. With the addition of white you have more sustained fatter token armies with shinneagans like Cathars' Crusade and Sigil Captain. Explosive saproling growth is key to winning.

This deck has the ability to be very strong when given a chance to grow but if Rith can never come out or any of the token spawners, there isn't much that can be done. Rout and Phyrexian Rebirth help to reset the board, but sometimes that isn't enough.

I have moved this deck more away form the fast aggression and more towards the pillowfort play style. I had trouble staying alive to explode. For this deck to win, you really only need to spawn 10 saprolings somehow either through Rith, the Awakener, Fungal Sprouting, any of the token spawners like Ant Queen or Dragonlair Spider. But, intimidation and creature control kept this deck behind.

That is why we fortify. Aurification, Sphere of Safety, Asceticism, and Eldrazi Monument are pushes in the right direction. The idea is to build a wall to get Rith out and swing. With your large enchantment base, the permanent count transfers to saproling count. These little guys will do the winning for you. There are a number of ways to explode your damage output given an army is available.

The mana ramp seems to do well relying on Ashnod's Altar, Cryptolith Rite, and Druids' Repository. These are amazing given a consistent army to throw to them. The same for draw engines such as Psychotrope Thallid.

Suggestions for sustainability or for one up cards are welcome.

Rith, grow your garden! Use your giant magical scaly purple wings.

Suggestions

Updates Add

I decided to add a new focus to this deck - Enchantments.

I had trouble surviving long enough to secure a win. The idea now is to pillowfort up to get Rith in for a swing to spawn my saproling army. This is a step in the desired direction with possible additions to come.

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95% Casual

Competitive

Revision 35 See all

(11 months ago)

-1 Sigil Captain main
+1 Ulasht, the Hate Seed main
Date added 9 years
Last updated 11 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

36 - 0 Rares

19 - 0 Uncommons

19 - 0 Commons

Cards 100
Avg. CMC 3.45
Tokens Beast 3/3 G, City's Blessing, Insect 1/1 G, Phyrexian Horror X/X C, Saproling 1/1 G, Spirit 1/1 W
Folders Options for a new deck, EDH (Creature Based), EDH - Rith, Commander, Decks
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