A Horse Tribal deck I'm working on in order to win a bet.
Long story short:
We are about 12 to 20 players and we all play in a bar named "Hyppoclub". The place is a former horse racing betting house. My friend, who initiated the idea of gathering there, challenged every player to defeat him with a Horse Tribal Deck. The person that wins this challenge will have his drinks paid for the entire night. So here I am, trying to get all those free beers...
I've made a lot of version of this deck. At first, it was Golgari then Gruul, Simic and now it's Simic/Artifact splashed with red.
"Good" Horses beeing expensive in CMC, every time I've modifyed the deck, I keeped adding up mana accelerator and other usefull artifacts. And then came to me the idea to build an artifact Horse Deck.
I'm not really good in english so I'll go straigth to the point from here :P
Mana acceleration:
Sol Ring
Thran Dynamo
Chromatic Lantern
Scuttlemutt
Ideal Start:
Turn 1:
Seat of the Synod and Sol Ring
Turn 2:
Tree of Tales play
Thran Dynamo
then Urza's Incubator Horses are now reduced by 2
Turn 3:
Great Furnace, Workhorse then
Timbermare
All Creature beeing now tapped I attack with
Timbermare
.Remove 1 counter from Workhorse and cast Mimic Vat
Turn 4:
Upkeep, I don't pay the Echo cost of
Timbermare
and exil it with Mimic Vat
Seat of the Synod an other Urza's Incubator, Horses are now reduced by 4
Chrome Steed
for free
Thundermare
activate Mimic Vat put a copy of
Timbermare
and play
Breaching Hippocamp
then untap
Thundermare
so I can attack with both.
etc....
Any help is welcome :)