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Rise of the Elementals! (Updated Post Rotation)

Standard* Burn Competitive Midrange RG (Gruul) Tribal

geneticfreak09c


Sideboard


Maybeboard

Planeswalker (2)


+1 Upvote

Top rank #2! on 2016-07-04

Deck idea credit goes to Theoduin. This is my twist on the deck with the cards I have available to me. Same general concept as his Earthquake (Landfall Burn) with a more elemental buzz to it Focused more around Omnath, Locus of Rage. Much thanks to Buffetpond Hobbez9186 and Shockwave115 for the help this far. +1 if you like this deck any suggestions are welcome!

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Starting Hand Explanation

Your starting hand is important and is ideal like this. It's a slower deck that can be fast, so 2 to 3 lands is usually fine with one being red. Jaddi Offshoot should be in your hand, as well as one or more of these: Possibly a Undergrowth Champion , Mina and Denn, Wildborn or Grove Rumbler. Mina played on turn 4 makes for 2 landfall triggers per turn and the ability to give your creatures trample through chump blockers and makes ramping out Omnath, Locus of Rage sooner. Explanations to the key cards in the deck are below. Enjoy!!

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Omnath, Locus of Rage is the center piece for this deck with his potent landfall ability granting a 5/5 elemental token when land enters play and his passive ability when he or another elemental creature dies he deals 3 damage to target player. Ramping into him if the game isnt over by that point normally ends the game for us.

Mina and Denn, Wildborn The double land play each turn makes her very valuable. Her ability also makes sure our creatures can get through with trample against chump blockers and tokens also on missed land drops can put one or more back into our hand and let us play it for landfall triggers.

Nissa, Vital Force Her +1 paired with sylvan advocate makes for a huge board turn when shes dropped and with the ramp in the deck with her easily achieved Ult makes for infinite card draw.

Undergrowth Champion is one of the main bodies early on with this deck and those things are hell for anyone to remove once the land drops start happening frequently and can grow fast and hit hard while being able to eat most damage.

Grove Rumbler is a big body elemental with trample making chump blocking and tokens fruitless and is safe from monocolored removal like Ultimate Price making it a safe play against most decks and can live through languish with a timed Evolving Wilds or Warped Landscape sac due to +2/+2 landfall ability.

Sylvan Advocate The best turn 2 play in standard in green and grows extremely quick in this deck build. Will block most anything and stall our opponents board with trying to stay away from it.

Decimator of the Provinces Although not an elemental creature this deck is easily capable of reaching 10 mana to hard cast if needed (God forbid) and plenty of big bodies to sac for its emerge cost. A huge 7/7 body that buffs our whole line with +2/2 and trample on turn along with him having haste is another and new win-con for this deck.

Jaddi Offshoot is a very solid turn 1 card it's 0/3 body is great for blocking and its landfall ability helps pad our life points as we move along into the middle portion of gameplay keeping us alive. Keep it alive long as possible it's life gaining landfall ability makes up for the damage we may take early if one or two are on the board.

Collective Defiance Burn, burn and more burn. Spot removal and face time damage.

Devour in Flames is great for putting a land back into our hand for a same turn or next turn landfall and for decks heavy with planeswalkers.

Traverse the Ulvenwald Land tutor/mana fixer that can also grab us our Big Omnath if delirium is reached.

Retreat to Valakut it's +2/+0 or target creature can't block landfall abilities can be the difference between a creature getting through and lethal some games and a must have for me in this deck.

Splendid Reclamation A new edition from EMN and works beautifully for this deck to bring back all of our fetches (6) if they're all in the graveyard to the battlefield tapped for a massive landfall trigger and reuse of those cards if our opponent lives past that turn.

Natural Connection instant speed ramp that can be used defensively during our opponents turn in response to attacking creatures for a quick pump.

Blighted Woodland, Evolving Wilds and Warped Landscape these cards may not seem like much but can give extra landfall triggers, be used defensively when in a pinch to avoid removal or board wipes or just to flat out overwhelm the opponent with either damage gained from 2 to 4 landfall triggers, Omnath, Locus of Rage 5/5 elemental tokens if hes on the board or both. Very useful lands in this theme.
Clip Wings is for flying since my friends here and a few of the other locals seem to be heavy on flyers and I'd hate to lose the game because I have no answer for a flyer heavy deck. It also goes around hexproof.

Radiant Flames token beaters can go to hell.

Appetite for the Unnatural is pretty straight forward with some nice life gain. Enchantments are hell in some decks if not dealt with accordingly especially with the rise of enchantment heavy decks and the artifacts/vehicles found in KLD. Plays well against human decks utilizing Always Watching which seems to be a staple these days.

Savage Alliance is an addition from EMN that works well for board wipining most tokens or making sure our landfall beefed up creatures get their damage through with trample. Can also be used as removal if needed for that.

Tears of Valakut works well against control at nullifying their ability to counter the damage on their flying creatures so earned a permanent spot. Also does a great job at getting rid of Archangel Avacyn   and many other big flyers in the meta currently.

Kozilek's Return tokens...tokens...and more tokens with all the G/W Human, white weenies, zombies and any other token bound deck that has reared its ugly head these days. Instant speed board wipe for those pesky things and if the Decimator hits the board another instant speed 5 damage wipe for another board clear.

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Revision 27 See all

(8 years ago)

+3 Appetite for the Unnatural side
+2 Kozilek's Return side
-3 Natural State side
-2 Radiant Flames side
Top Ranked
  • Achieved #2 position overall 8 years ago
Date added 8 years
Last updated 8 years
Exclude colors WUB
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 3 Mythic Rares

17 - 0 Rares

8 - 6 Uncommons

13 - 6 Commons

Cards 60
Avg. CMC 3.22
Tokens Elemental 5/5 RG, Emblem Nissa, Vital Force
Folders Ideas, $60 and under standard soi, wantdecks, Great decks, Gruul (Modern/Standard), interesting deck ideas., Fun Decks, Random decks, top decks, Gruul
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