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you need 3 parts to win, Electrostatic Pummeler, energy counters and a pump spell that gives it trample and more strength. With those three you can often hit for lethal.Then there are the cards that are there to protect your pummeler so that it may survive to kill your opponent, longtusk cub and hydra as a contingency plan and some cards for draw/ filter or disruption.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

18 - 1 Rares

19 - 7 Uncommons

14 - 7 Commons

Cards 60
Avg. CMC 2.18
Tokens Energy Reserve
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