Sideboard


This is a take on Wizards especially with the new Dominaria set coming soon. This deck is supposed to be a cross between traditional aggro and burn. So izzet was a natural choice.

The curve is topped out at 4, with Chandra at the top and Adeliz and Nimble Obstructionist being the runner-ups. The whole reason why I choose to brew this was because of Adeliz. Granted she is a 3 mana 2/2 that can be killed by anything, she comes in as a hasty flyer. If she goes on answered she pretty much gives prowess to all wizards on the field. The multiple low costed spells also make the possibility of triggering prowess for difficult damage calculation and blocks on the opponent's side of things. The other Win Con is to straight up burn out the opponent.

For spells I have 4 copies of lightning strike and wizard's lighting and 3 copies of shock which adds up to 30 points of potential damage to the face. I also have 2 copies of abrade for artifact hate. For counters, I have 3 spell pierces and 3 copies of riddle form. Riddle form acts like a hard to hit creature that can smooth out my draws in the late game that can be easily triggered in this deck. I also have 1 silver bullet copy of Chandra, Torch of Defiance because its CHANDRA. I also have one in the side board for an addition win con.

For creatures I choose to use 2 copies of Nimble obstructionist which would be mostly used as a counter spell or a 3/1 flyer in a pinch, Soul-Scar mage is really scary in a deck that has 20 spells. It also serves as a soft counter against indestructible or recursive creatures in a deck with a bunch of burn. Spell weaver eternal maybe a hidden gem. His stats aren't impressive, but he has prowess and afflict, so either way, it is going to deal damage to the opponent unless its answered. Siren stormtamer is a 1/1 flier that can protect my more important creatures and get it for early damage.
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I won my first two games, the first being a U/R nexus deck and a weird 4c home brew. I did lose to merfolk. I think merfolk will be at least a tier 2 come next rotation since most of the good mass removal except cleansing nova will be gone. Game 1 against he merfolk player I got him down to 1 life with a flying adeliz. But flooded for the next 3 turns by that time he had a army of 2/2 merfolk. (My next card would have been a lightning strike). I had a strong game 2 4 turn kill. Game 3 I played two aggressively and had too many blue sources with a fist full of red spells. I believe 19 lands is too much for this deck and will be going down to 18 lands. Out of the 8 games I played I drew into and average 4 lands + for 7 of those games. I will also out two more red cantrips to put more draw power in my deck.

Comments

Casual

96% Competitive

Revision 21 See all

(5 years ago)

-1 Adeliz, the Cinder Wind main
-1 Fervent Strike main
-1 Maximize Velocity main
-1 Wee Dragonauts main
Top Ranked
  • Achieved #10 position overall 6 years ago
Date added 6 years
Last updated 5 years
Legality

This deck is not Standard legal.

Rarity (main - side)

8 - 0 Rares

18 - 8 Uncommons

24 - 7 Commons

Cards 60
Avg. CMC 1.62
Folders Main Decks, Sick Aggro, cool decks, poi, Interesantes, Decks other people made that I might use for ideas and stuff like that., Decc, Interesting Standard Decks, Stand, My Deck
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