Hello! This is my first draft of The Locust God. He is an incredibly powerful combo enabler and can be incredibly destructive if it is unchecked for a few turns. Let me walk you through a couple of the cards and combos.

The most hyped combo is the infinite draw. This is a true infinite combo because it allows you to continuously draw at least one card. Let me explain.

The Locust God + Ashnod's Altar + Skullclamp + Aquamoeba

You need 2 locust toekn. Sac one, get 2 mana, use it to equip, it dies, draw 2, get 2 tokens. You keep getting more tokens and more mana. We will talk about the options you have from here later, but the infinite draw will now need Aquamoeba . You will eventually draw Ulamog, the Infinite Gyre. You can play him with all of that mana, pop a permanent, sac it, shuffle in your grave, keep drawing and do this over and over again. Doing this will eventually run out of mana since you'll eventually only draw Ulamog and won't have enough to cast him. Then, you discard him with Aquamoeba and loop.

That's a ton of fun, but there are a few more reliable things to do in the deck. Let's go back to the original combo, minus Aquamoeba .

That's why I love this deck. So many ways to win. Please let me know what you think! Thanks for checking out the deck and be sure to upvote it if you like it!

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Revision 2 See all

(7 years ago)

-1 Swarm Intelligence main
+1 Time Spiral main
Date added 7 years
Last updated 7 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

37 - 0 Rares

17 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.16
Tokens Drake 2/2 U, Elemental 1/1 R, Insect 1/1 UR, Squid 1/1 U
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